RmlUi 4.0
#187
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Hooray! Thanks for your continued efforts on this amazing library! |
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Thank you for your work! Writing a render backend doesn't seem too complicated so I'm planning to use RmlUi in my hobby engine soon! |
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RmlUi 4.0 comes densely packed with several highly requested and impactful new features, as well as many bug fixes.
Notable new features
border-radius
,word-break
,box-sizing
,caret-color
.resolution
media feature and sprite sheet target scaling.<label>
,<svg>
(with plugin),<lottie>
(with plugin).Element::QuerySelector
,Element::QuerySelectorAll
, andElement::Closest
.ElementDocument::ReloadStyleSheet
to reload styles without affecting the document tree.Read the full changelog here, the above is just a small selection of changes.
The new features have also been thoroughly documented, so make sure to read the official documentation for details. RmlUi has been restructured to simplify its usage, resulting in larger breaking changes. Users upgrading from RmlUi 3.x are encouraged to read the upgrade guide.
Finally, it has been fun to see the community grow over the last year, and I'm very happy that you are all helpful and welcoming to members both new and old. It has been a delight to see the uptake in contributions from users. Thank you for all the contributions and let's keep it going!
Windows binaries built using Visual Studio 15 2017.
This discussion was created from the release RmlUi 4.0.
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