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Releases: mindstorm38/proc-gen

Version 0.1.1

10 Jan 18:20
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Added :

  • Added pig entity, its model and all texture from original Minecraft
  • Debug control keys to rotate the head of the first world's entity (temporary used to debug pivots)
  • Added an animation for the pig when walking, and the system can be easily used for future mobs
  • Debug control keys to randomly set the first world's entity motion

Changed :

  • Wrong collision for cactus blocks and water
  • Reworked entities properties and behaviors
  • Forest elevation to prevent too many lakes
  • Optimization on collisions calculation
  • Optimization on entity rendering

Version 0.1.0

05 Jan 16:48
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Initial release of the version 0.1.0.

How to play ?

  • Escape to switch pause mode
  • Use mouse to move the camera
  • Press L to generate terrain around the camera
  • Press I to instantiate a falling block entity
  • Use ZQSD (or WASD) to move
  • Space and Shift to move verticaly
  • Use F11 to toggle fullscreen

If you want to customize controls, you can edit the options.json next to downloaded jar file.
You can use the GLFW page about keys ids to know numbers to put in the configuration file to change control keys.
This config file will be supported in future version.