Releases: mindstorm38/proc-gen
Releases · mindstorm38/proc-gen
Version 0.1.1
Added :
- Added pig entity, its model and all texture from original Minecraft
- Debug control keys to rotate the head of the first world's entity (temporary used to debug pivots)
- Added an animation for the pig when walking, and the system can be easily used for future mobs
- Debug control keys to randomly set the first world's entity motion
Changed :
- Wrong collision for cactus blocks and water
- Reworked entities properties and behaviors
- Forest elevation to prevent too many lakes
- Optimization on collisions calculation
- Optimization on entity rendering
Version 0.1.0
Initial release of the version 0.1.0.
How to play ?
- Escape to switch pause mode
- Use mouse to move the camera
- Press
L
to generate terrain around the camera - Press
I
to instantiate a falling block entity - Use
ZQSD
(or WASD) to move - Space and Shift to move verticaly
- Use
F11
to toggle fullscreen
If you want to customize controls, you can edit the
options.json
next to downloaded jar file.
You can use the GLFW page about keys ids to know numbers to put in the configuration file to change control keys.
This config file will be supported in future version.