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Planned Features

  • GZIP Compression
  • Endpoint discovery
  • Complete group management
  • Dynamic scene creation
  • Server side throttle settings

Protocol Support

A list of all protocol level methods and this client's support of them. Used to track protocol level support.

Methods

GameClient Methods

  • ready

  • getMemoryStats

  • getAllParticipants

  • getActiveParticipants

  • updateParticipants

  • createGroups

  • updateGroups

  • createScenes

  • deleteScene

  • updateScenes

  • createControls

  • deleteControls

  • updateControls

  • capture

Shared Methods

  • getTime - on another branch
  • getScenes
  • setCompression

Paticipant Methods

  • giveInput
  • onReady

Events

  • issueMemoryWarning
  • onReady
  • onParticipantJoin
  • onParticipantLeave
  • onParticipantUpdate
  • onSceneCreate
  • onSceneDelete
  • onSceneUpdate
  • onControlCreate
  • onControlDelete
  • onControlUpdate
  • onGroupCreate
  • onGroupUpdate
  • onGroupDelete