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This is slow because we rasterize a whole 3D voxel grid everytime we want an image. I gave a shot at passing in a voxel grid and interpolating it to a new pose, but I did not have success (the attempt is currently commented out). Having this working would probably make multislice more usable.
The text was updated successfully, but these errors were encountered:
This is slow because we rasterize a whole 3D voxel grid everytime we want an image. I gave a shot at passing in a voxel grid and interpolating it to a new pose, but I did not have success (the attempt is currently commented out). Having this working would probably make multislice more usable.
The text was updated successfully, but these errors were encountered: