We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The material has a visible value range, which uses normalised values (range: 0.0-1.0) relative to the dataset's min/max data vlaue.
It would be nice to add a method (to VolumeRenderedObject) that lets you set this value, by passing original data values (usually hounsfield unit).
The maths would be as simple as: normalisedUnit = Mathf.InverseLerp(dataset.GetMinDataValue(), dataset.GetMaxDataValue(), hounsfieldUnit)
normalisedUnit = Mathf.InverseLerp(dataset.GetMinDataValue(), dataset.GetMaxDataValue(), hounsfieldUnit)
Do that for the min/max values, and update the material properties.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
The material has a visible value range, which uses normalised values (range: 0.0-1.0) relative to the dataset's min/max data vlaue.
It would be nice to add a method (to VolumeRenderedObject) that lets you set this value, by passing original data values (usually hounsfield unit).
The maths would be as simple as:
normalisedUnit = Mathf.InverseLerp(dataset.GetMinDataValue(), dataset.GetMaxDataValue(), hounsfieldUnit)
Do that for the min/max values, and update the material properties.
The text was updated successfully, but these errors were encountered: