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When we test our application on Hololens 2, we can't see the MRI object. It has really bad quality.
But we can see it clearly on Windows and even on Android phones.
Please help, I am trying to find a solution for weeks
The text was updated successfully, but these errors were encountered:
Hi. I don't have a Hololens device, and it's not immediately clear to me why this would happen.. Is it only an issue with MRI datasets, or others as well?
It supports and is tested with Hololens. If your dataset looks Ok there, then next step would be to investigate what changes they have done that could have fixed this. The maintainer sent me a lot of pull requests earlier though, but never heard anything about an issue like this - but might be worth a try.
Some blind shots:
In Project settings - Player - Other settings: Is "Color space" set to Gamma?
Do you see any shader-related warnings when building for Hololens?
Does it look the same with and without lighting enabled? ("enable lighting" checkbox on the VolumeRenderedObject game object)
When we test our application on Hololens 2, we can't see the MRI object. It has really bad quality.
But we can see it clearly on Windows and even on Android phones.
Please help, I am trying to find a solution for weeks
The text was updated successfully, but these errors were encountered: