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fsgame.ltx
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fsgame.ltx
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;abbreviation = recurs| notif| root | add | ext | description
$app_data_root$ = true | false| $fs_root$ | _appdata_\
$arch_dir$ = false | false| $fs_root$
$game_arch_mp$ = false | false| $fs_root$ | mp\
$arch_dir_levels$ = false | false| $fs_root$ | levels\
$arch_dir_resources$ = false | false| $fs_root$ | resources\
$arch_dir_localization$ = false | false| $fs_root$ | localization\
$arch_dir_patches$ = false | true | $fs_root$ | patches\
$game_data$ = false | true | $fs_root$ | gamedata\
$game_ai$ = true | false| $game_data$ | ai\
$game_spawn$ = true | false| $game_data$ | spawns\
$game_levels$ = true | false| $game_data$ | levels\
$game_meshes$ = true | true | $game_data$ | meshes\ | *.ogf;*.omf | Game Object files
$game_anims$ = true | true | $game_data$ | anims\ | *.anm;*.anms| Animation files
$game_dm$ = true | true | $game_data$ | meshes\ | *.dm | Detail Model files
$game_shaders$ = true | true | $game_data$ | shaders\
$game_sounds$ = true | true | $game_data$ | sounds\
$game_textures$ = true | true | $game_data$ | textures\
$game_config$ = true | false| $game_data$ | configs\
$game_weathers$ = true | false| $game_config$ | environment\weathers
$game_weather_effects$ = true | false| $game_config$ | environment\weather_effects
$textures$ = true | true | $game_data$ | textures\
$level$ = false | false| $game_levels$
$game_scripts$ = true | false| $game_data$ | scripts\ | *.script | Game script files
$logs$ = true | false| $app_data_root$| logs\
$screenshots$ = true | false| $app_data_root$| screenshots\
$game_saves$ = true | false| $app_data_root$| savedgames\
$downloads$ = false | false| $app_data_root$