Releases: moagrius/TileView
Releases · moagrius/TileView
2.1.7: Merge pull request #306 from peterLaurence/fix#252
2.1.6: Merge pull request #305 from peterLaurence/fix#304
Fix #304 & OOM on zoom-out
2.1.5: Merge pull request #297 from peterLaurence/custom-DLManager
Add the ability to use a custom DetailLevelManager (#293).
Async loading Tiles
This release loads Tiles asynchronously to increase performance. Also updated DiskLRU cache lib to version 2.0.2 and uses app-compact-v7:22.1.1. There were no changes made on library API.
Additional build tools
This release contains numerous updates to project and build tools, but no changes to the actual library, so continue to use 1.0.13 jar.
v1.0.13: Merge pull request #152 from gametimesf/async-fix
v1.0.12
v1.0.11: remove canvas.quickreject from path drawing; includes @jnagels cache patch
removing optimization in DrawablePath.draw, where canvas.quickreject was returning false positives on straight-line paths. also includes @jnagels patch that starts cache threads.
v1.0.10: adding new methods
added moveMarker, moveToMarker, and framePoints convenience methods
v1.0.9: added setScaleFromCenter; updated moveTo methods
added setScaleFromCenter method; updated moveTo methods with implicit requestRender calls