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http://github.com/BartMassey/ttt-bench has implementations of a perfect Tic-Tac-Toe player in a bunch of languages, including Rust. You're welcome to it. Because the code is being used as a benchmark the implementations were written to be comparable rather than idiomatic.
There's also http://github.com/BartMassey/borda-count, which contains C and Rust versions of Borda Count along with 12 different Haskell versions and 2 Prolog versions. The Rust version is twice as fast as the C version for some reason.
http://github.com/BartMassey/ttt-bench has implementations of a perfect Tic-Tac-Toe player in a bunch of languages, including Rust. You're welcome to it. Because the code is being used as a benchmark the implementations were written to be comparable rather than idiomatic.
There's also http://github.com/BartMassey/popcount which contains popcount implementations in C and Rust, and http://github.com/BartMassey/ciphersaber which contains ciphersaber implementations in Rust, C and Haskell. This last is much more tutorial than the other two.
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