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rpg.cbp
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rpg.cbp
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<?xml version="1.0"?>
<!DOCTYPE CodeBlocks_project_file>
<CodeBlocks_project_file>
<FileVersion major="1" minor="1"/>
<Project>
<Option title="Win32 Application"/>
<Option makefile="Makefile"/>
<Option makefile_is_custom="0"/>
<Option compiler="0"/>
<Build>
<Target title="default">
<Option output="C:\blindeijer\Projects\BBRpg\rpg.exe"/>
<Option working_dir="."/>
<Option object_output=".objs"/>
<Option deps_output=".deps"/>
<Option type="0"/>
<Option compiler="0"/>
<Option projectResourceIncludeDirsRelation="0"/>
</Target>
</Build>
<Linker>
<Add library="gdi32"/>
<Add library="user32"/>
<Add library="kernel32"/>
<Add library="alleg"/>
<Add library="lua5.1"/>
<Add library="xml2.dll"/>
<Add library="z.dll"/>
</Linker>
<Unit filename="src\canvas.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\canvas.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\common.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\engine.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\engine.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\rpg.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\rpg.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\script.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\script.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\base64.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\base64.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\console.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\console.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\inflate.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\inflate.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\map_reader.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\map_reader.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\module.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\module.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\object.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\object.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\tiled_map.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\shared\tiled_map.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
<Unit filename="src\sound.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
<Unit filename="src\sound.h">
<Option compilerVar=""/>
<Option compile="0"/>
<Option link="0"/>
<Option target="default"/>
</Unit>
</Project>
</CodeBlocks_project_file>