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changelog.txt
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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 0.0.11
Date: 2020-06-10
Bugfixes:
- Don't assume that a burner must specify fuel_category or fuel_categories.
- Fix changelog entry.
---------------------------------------------------------------------------------------------------
Version: 0.0.10
Date: 2020-06-08
Changes:
- Some actual research to unlock things.
- Recipes to convert battery-powered vehicles to their original versions.
- Sort battery-powered vehicles after their vanilla counterparts.
Sounds:
- Use substation sound for engine noise for battery-powered vehicles instead of complete silence.
Graphics:
- Added icon overlay that matches new battery graphics.
- Added icon overlay to battery-powered vehicles.
- New improved icons.
Bugfixes:
- No longer creates battery-powered AAI miners.
---------------------------------------------------------------------------------------------------
Version: 0.0.9
Date: 24. 05. 2020
Changes:
- Updated for Factorio v0.18
- Removed the secondary-input battery charger, as it is no longer necessary.
Bugfixes:
- No longer creates battery-powered boat/ship engines from the Cargo ships mod.
- No longer creates a charged helicoper remote control.
- No longer allows recharging the batteries from SchallPrimaryBattery
---------------------------------------------------------------------------------------------------
Version: 0.0.8
Date: 28. 04. 2019
Changes:
- Use emissions_per_minute instead of emissions_per_second_per_watt
- Add a battery charger that runs at secondary-input priority so as to not disable accumulators.
---------------------------------------------------------------------------------------------------
Version: 0.0.7
Date: 19. 04. 2019
Changes:
- Allow productivity for intermediate recipes (battery holder, battery holder frame, battery holder contacts).
- Set input_flow_limit and output_flow_limit on charger/discharger to prevent their energy buffer from being used as a very tiny accumulator.
---------------------------------------------------------------------------------------------------
Version: 0.0.6
Date: 14. 04. 2019
Changes:
- Be more accepting with ingredient specification
- Skip ingredients which do not have an ingredient.name?
---------------------------------------------------------------------------------------------------
Version: 0.0.5
Date: 07. 04. 2019
Changes:
- Battery generator now also placeable as equipment.
---------------------------------------------------------------------------------------------------
Version: 0.0.4
Date: 06. 04. 2019
Changes:
- Different overlay depending on size of battery-equipment.
- Now blacklists and replaces individual sounds (though there's no replacement sounds yet).
Bugfixes:
- Should no longer produce battery-powered vehicles where the original vehicle doesn't run on burner fuel.
- Only creates charged battery packs where the original actually acts as a battery (tertiary power).
---------------------------------------------------------------------------------------------------
Version: 0.0.3
Date: 31. 03. 2019
Bugfixes:
- Doesn't fail when attempting to find the items that place the various component vehicles for the Helicopter mod.
---------------------------------------------------------------------------------------------------
Version: 0.0.2
Date: 25. 03. 2019
Changes:
- Attach battery-powered vehicle to the same technology as the original vehicle, rather than having it unlocked from the start.
Bugfixes:
- No longer attempts to charge vanishingly small battery-equipment, preventing generating an invalid recipe.
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Date: 22. 03. 2019
Changes:
- Initial release.