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hei vux,
i'm trying to join a geometry with multiple subsets but don't get more than the first subset out. is this a bug or am i using it wrong?
IndexedGeometryBuffer (DX11.Geometry Join) help.v4p.zip
this is with:
same applies to GeometryBuffer (DX11.Geometry Join).
The text was updated successfully, but these errors were encountered:
Indeed in code the geometry output is not spreadable, would need some little revamp to handle it.
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hei vux,
i'm trying to join a geometry with multiple subsets but don't get more than the first subset out. is this a bug or am i using it wrong?
IndexedGeometryBuffer (DX11.Geometry Join) help.v4p.zip
this is with:
same applies to GeometryBuffer (DX11.Geometry Join).
The text was updated successfully, but these errors were encountered: