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Rancor rhand_tag_bone misplaced #54

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mrwonko opened this issue Apr 4, 2024 · 2 comments
Closed

Rancor rhand_tag_bone misplaced #54

mrwonko opened this issue Apr 4, 2024 · 2 comments

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@mrwonko
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mrwonko commented Apr 4, 2024

Reportedly, importing the rancor model puts its right hand tag bone into the wrong place. Investigate. What's so special about it? Maybe the first frame is not the root pose? Could this be connected to #52 somehow?

@DT85
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DT85 commented May 5, 2024

Nothing is wrong with your plugin. For some reason, it has a messed up "rest position" (bindpose/basepose) which is Raven's fault. I've also verified the same thing happens when importing the rancor in 3ds Max, and also verified with noesis using the data viewer.

@mrwonko
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mrwonko commented May 8, 2024

That explains why it's not an issue in-game. Then the workaround is to import animations, and then at least it will be in the right place in pose mode.

@mrwonko mrwonko closed this as completed May 8, 2024
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