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So, when you export a replacement gla, a gla with all the original animations, bone indices might mismatch and animations break on models exported with the old gla.
We could store the original bone indices in the blender bone objects and reuse the correct indices on export.
The text was updated successfully, but these errors were encountered:
So, when you export a replacement gla, a gla with all the original animations, bone indices might mismatch and animations break on models exported with the old gla.
We could store the original bone indices in the blender bone objects and reuse the correct indices on export.
The text was updated successfully, but these errors were encountered: