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svgutil.py
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svgutil.py
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#!/usr/bin/python2.7
# -*- coding: utf-8 -*-
#
# Copyright 2016 Unicode Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
from __future__ import unicode_literals
import itertools
def is_similar(a, b, maxDelta):
if (a is not b) and (a is None or b is None):
return False
if a.tag != b.tag:
return False
for name, valueA in a.attrib.items():
valueB = b.attrib.get(name)
if name in ('d', 'viewBox', 'x', 'y'):
if not is_similar_path(valueA, valueB, maxDelta):
return False
else:
if valueA != valueB:
return False
for childA, childB in \
itertools.izip_longest(a.getchildren(), b.getchildren()):
if not is_similar(childA, childB, maxDelta):
return False
return True
def is_similar_path(a, b, maxDelta):
for itemA, itemB in itertools.izip_longest(simplified_path(a), simplified_path(b)):
if (itemA is None or itemB is None):
return False
try:
if abs(float(itemA) - float(itemB)) > maxDelta:
return False
except ValueError:
if itemA != itemB:
return False
return True
# http://codereview.stackexchange.com/a/88051
def parse_path(path_data):
digit_exp = '0123456789eE'
comma_wsp = ', \t\n\r\f\v'
drawto_command = 'MmZzLlHhVvCcSsQqTtAa'
sign = '+-'
exponent = 'eE'
float = False
entity = ''
for char in path_data:
if char in digit_exp:
entity += char
elif char in comma_wsp and entity:
yield entity
float = False
entity = ''
elif char in drawto_command:
if entity:
yield entity
float = False
entity = ''
yield char
elif char == '.':
if float:
yield entity
entity = '.'
else:
entity += '.'
float = True
elif char in sign:
if entity and entity[-1] not in exponent:
yield entity
float = False
entity = char
else:
entity += char
if entity:
yield entity
# Iterate path entities, removing subpaths consisting of only "moveto" commands.
class simplified_path:
def __init__(self, path_data):
self.path = parse_path(path_data)
self.subpath = []
def __iter__(self):
return self
def next(self):
# Exhaust the current subpath before proceeding.
if len(self.subpath):
return self.subpath.pop(0)
# Buffer the current subpath.
for entity in self.path:
self.subpath.append(entity)
if entity in 'Zz':
only_moves = True
for subentity in iter(self.subpath):
if subentity in 'MmZz':
pass
elif subentity in 'LlHhVvCcSsQqTtAa':
only_moves = False
break
if only_moves:
self.subpath = []
else:
break
if len(self.subpath):
return self.subpath.pop(0)
else:
raise StopIteration