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We should be using uint32 or uint64 for codecs. int is platform dependent.
int
The text was updated successfully, but these errors were encountered:
As @bigs suggested, we should introduce a set of new functions that use uint64 and deprecate the current ones.
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We should be using uint32 or uint64 for codecs.
int
is platform dependent.The text was updated successfully, but these errors were encountered: