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173:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(36);\n\t\n\tvar emptyObject = __webpack_require__(75);\n\tvar _invariant = __webpack_require__(28);\n\t\n\tif (false) {\n\t var warning = require('fbjs/lib/warning');\n\t}\n\t\n\tvar MIXINS_KEY = 'mixins';\n\t\n\t// Helper function to allow the creation of anonymous functions which do not\n\t// have .name set to the name of the variable being assigned to.\n\tfunction identity(fn) {\n\t return fn;\n\t}\n\t\n\tvar ReactPropTypeLocationNames;\n\tif (false) {\n\t ReactPropTypeLocationNames = {\n\t prop: 'prop',\n\t context: 'context',\n\t childContext: 'child context'\n\t };\n\t} else {\n\t ReactPropTypeLocationNames = {};\n\t}\n\t\n\tfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n\t /**\n\t * Policies that describe methods in `ReactClassInterface`.\n\t */\n\t\n\t var injectedMixins = [];\n\t\n\t /**\n\t * Composite components are higher-level components that compose other composite\n\t * or host components.\n\t *\n\t * To create a new type of `ReactClass`, pass a specification of\n\t * your new class to `React.createClass`. The only requirement of your class\n\t * specification is that you implement a `render` method.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return <div>Hello World</div>;\n\t * }\n\t * });\n\t *\n\t * The class specification supports a specific protocol of methods that have\n\t * special meaning (e.g. `render`). See `ReactClassInterface` for\n\t * more the comprehensive protocol. Any other properties and methods in the\n\t * class specification will be available on the prototype.\n\t *\n\t * @interface ReactClassInterface\n\t * @internal\n\t */\n\t var ReactClassInterface = {\n\t /**\n\t * An array of Mixin objects to include when defining your component.\n\t *\n\t * @type {array}\n\t * @optional\n\t */\n\t mixins: 'DEFINE_MANY',\n\t\n\t /**\n\t * An object containing properties and methods that should be defined on\n\t * the component's constructor instead of its prototype (static methods).\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t statics: 'DEFINE_MANY',\n\t\n\t /**\n\t * Definition of prop types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t propTypes: 'DEFINE_MANY',\n\t\n\t /**\n\t * Definition of context types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t contextTypes: 'DEFINE_MANY',\n\t\n\t /**\n\t * Definition of context types this component sets for its children.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t childContextTypes: 'DEFINE_MANY',\n\t\n\t // ==== Definition methods ====\n\t\n\t /**\n\t * Invoked when the component is mounted. Values in the mapping will be set on\n\t * `this.props` if that prop is not specified (i.e. using an `in` check).\n\t *\n\t * This method is invoked before `getInitialState` and therefore cannot rely\n\t * on `this.state` or use `this.setState`.\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getDefaultProps: 'DEFINE_MANY_MERGED',\n\t\n\t /**\n\t * Invoked once before the component is mounted. The return value will be used\n\t * as the initial value of `this.state`.\n\t *\n\t * getInitialState: function() {\n\t * return {\n\t * isOn: false,\n\t * fooBaz: new BazFoo()\n\t * }\n\t * }\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getInitialState: 'DEFINE_MANY_MERGED',\n\t\n\t /**\n\t * @return {object}\n\t * @optional\n\t */\n\t getChildContext: 'DEFINE_MANY_MERGED',\n\t\n\t /**\n\t * Uses props from `this.props` and state from `this.state` to render the\n\t * structure of the component.\n\t *\n\t * No guarantees are made about when or how often this method is invoked, so\n\t * it must not have side effects.\n\t *\n\t * render: function() {\n\t * var name = this.props.name;\n\t * return <div>Hello, {name}!</div>;\n\t * }\n\t *\n\t * @return {ReactComponent}\n\t * @required\n\t */\n\t render: 'DEFINE_ONCE',\n\t\n\t // ==== Delegate methods ====\n\t\n\t /**\n\t * Invoked when the component is initially created and about to be mounted.\n\t * This may have side effects, but any external subscriptions or data created\n\t * by this method must be cleaned up in `componentWillUnmount`.\n\t *\n\t * @optional\n\t */\n\t componentWillMount: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked when the component has been mounted and has a DOM representation.\n\t * However, there is no guarantee that the DOM node is in the document.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been mounted (initialized and rendered) for the first time.\n\t *\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidMount: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked before the component receives new props.\n\t *\n\t * Use this as an opportunity to react to a prop transition by updating the\n\t * state using `this.setState`. Current props are accessed via `this.props`.\n\t *\n\t * componentWillReceiveProps: function(nextProps, nextContext) {\n\t * this.setState({\n\t * likesIncreasing: nextProps.likeCount > this.props.likeCount\n\t * });\n\t * }\n\t *\n\t * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n\t * transition may cause a state change, but the opposite is not true. If you\n\t * need it, you are probably looking for `componentWillUpdate`.\n\t *\n\t * @param {object} nextProps\n\t * @optional\n\t */\n\t componentWillReceiveProps: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked while deciding if the component should be updated as a result of\n\t * receiving new props, state and/or context.\n\t *\n\t * Use this as an opportunity to `return false` when you're certain that the\n\t * transition to the new props/state/context will not require a component\n\t * update.\n\t *\n\t * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n\t * return !equal(nextProps, this.props) ||\n\t * !equal(nextState, this.state) ||\n\t * !equal(nextContext, this.context);\n\t * }\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @return {boolean} True if the component should update.\n\t * @optional\n\t */\n\t shouldComponentUpdate: 'DEFINE_ONCE',\n\t\n\t /**\n\t * Invoked when the component is about to update due to a transition from\n\t * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n\t * and `nextContext`.\n\t *\n\t * Use this as an opportunity to perform preparation before an update occurs.\n\t *\n\t * NOTE: You **cannot** use `this.setState()` in this method.\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @param {ReactReconcileTransaction} transaction\n\t * @optional\n\t */\n\t componentWillUpdate: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked when the component's DOM representation has been updated.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been updated.\n\t *\n\t * @param {object} prevProps\n\t * @param {?object} prevState\n\t * @param {?object} prevContext\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidUpdate: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked when the component is about to be removed from its parent and have\n\t * its DOM representation destroyed.\n\t *\n\t * Use this as an opportunity to deallocate any external resources.\n\t *\n\t * NOTE: There is no `componentDidUnmount` since your component will have been\n\t * destroyed by that point.\n\t *\n\t * @optional\n\t */\n\t componentWillUnmount: 'DEFINE_MANY',\n\t\n\t /**\n\t * Replacement for (deprecated) `componentWillMount`.\n\t *\n\t * @optional\n\t */\n\t UNSAFE_componentWillMount: 'DEFINE_MANY',\n\t\n\t /**\n\t * Replacement for (deprecated) `componentWillReceiveProps`.\n\t *\n\t * @optional\n\t */\n\t UNSAFE_componentWillReceiveProps: 'DEFINE_MANY',\n\t\n\t /**\n\t * Replacement for (deprecated) `componentWillUpdate`.\n\t *\n\t * @optional\n\t */\n\t UNSAFE_componentWillUpdate: 'DEFINE_MANY',\n\t\n\t // ==== Advanced methods ====\n\t\n\t /**\n\t * Updates the component's currently mounted DOM representation.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: 'OVERRIDE_BASE'\n\t };\n\t\n\t /**\n\t * Similar to ReactClassInterface but for static methods.\n\t */\n\t var ReactClassStaticInterface = {\n\t /**\n\t * This method is invoked after a component is instantiated and when it\n\t * receives new props. Return an object to update state in response to\n\t * prop changes. Return null to indicate no change to state.\n\t *\n\t * If an object is returned, its keys will be merged into the existing state.\n\t *\n\t * @return {object || null}\n\t * @optional\n\t */\n\t getDerivedStateFromProps: 'DEFINE_MANY_MERGED'\n\t };\n\t\n\t /**\n\t * Mapping from class specification keys to special processing functions.\n\t *\n\t * Although these are declared like instance properties in the specification\n\t * when defining classes using `React.createClass`, they are actually static\n\t * and are accessible on the constructor instead of the prototype. Despite\n\t * being static, they must be defined outside of the \"statics\" key under\n\t * which all other static methods are defined.\n\t */\n\t var RESERVED_SPEC_KEYS = {\n\t displayName: function(Constructor, displayName) {\n\t Constructor.displayName = displayName;\n\t },\n\t mixins: function(Constructor, mixins) {\n\t if (mixins) {\n\t for (var i = 0; i < mixins.length; i++) {\n\t mixSpecIntoComponent(Constructor, mixins[i]);\n\t }\n\t }\n\t },\n\t childContextTypes: function(Constructor, childContextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, childContextTypes, 'childContext');\n\t }\n\t Constructor.childContextTypes = _assign(\n\t {},\n\t Constructor.childContextTypes,\n\t childContextTypes\n\t );\n\t },\n\t contextTypes: function(Constructor, contextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, contextTypes, 'context');\n\t }\n\t Constructor.contextTypes = _assign(\n\t {},\n\t Constructor.contextTypes,\n\t contextTypes\n\t );\n\t },\n\t /**\n\t * Special case getDefaultProps which should move into statics but requires\n\t * automatic merging.\n\t */\n\t getDefaultProps: function(Constructor, getDefaultProps) {\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps = createMergedResultFunction(\n\t Constructor.getDefaultProps,\n\t getDefaultProps\n\t );\n\t } else {\n\t Constructor.getDefaultProps = getDefaultProps;\n\t }\n\t },\n\t propTypes: function(Constructor, propTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, propTypes, 'prop');\n\t }\n\t Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n\t },\n\t statics: function(Constructor, statics) {\n\t mixStaticSpecIntoComponent(Constructor, statics);\n\t },\n\t autobind: function() {}\n\t };\n\t\n\t function validateTypeDef(Constructor, typeDef, location) {\n\t for (var propName in typeDef) {\n\t if (typeDef.hasOwnProperty(propName)) {\n\t // use a warning instead of an _invariant so components\n\t // don't show up in prod but only in __DEV__\n\t if (false) {\n\t warning(\n\t typeof typeDef[propName] === 'function',\n\t '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n\t 'React.PropTypes.',\n\t Constructor.displayName || 'ReactClass',\n\t ReactPropTypeLocationNames[location],\n\t propName\n\t );\n\t }\n\t }\n\t }\n\t }\n\t\n\t function validateMethodOverride(isAlreadyDefined, name) {\n\t var specPolicy = ReactClassInterface.hasOwnProperty(name)\n\t ? ReactClassInterface[name]\n\t : null;\n\t\n\t // Disallow overriding of base class methods unless explicitly allowed.\n\t if (ReactClassMixin.hasOwnProperty(name)) {\n\t _invariant(\n\t specPolicy === 'OVERRIDE_BASE',\n\t 'ReactClassInterface: You are attempting to override ' +\n\t '`%s` from your class specification. Ensure that your method names ' +\n\t 'do not overlap with React methods.',\n\t name\n\t );\n\t }\n\t\n\t // Disallow defining methods more than once unless explicitly allowed.\n\t if (isAlreadyDefined) {\n\t _invariant(\n\t specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n\t 'ReactClassInterface: You are attempting to define ' +\n\t '`%s` on your component more than once. This conflict may be due ' +\n\t 'to a mixin.',\n\t name\n\t );\n\t }\n\t }\n\t\n\t /**\n\t * Mixin helper which handles policy validation and reserved\n\t * specification keys when building React classes.\n\t */\n\t function mixSpecIntoComponent(Constructor, spec) {\n\t if (!spec) {\n\t if (false) {\n\t var typeofSpec = typeof spec;\n\t var isMixinValid = typeofSpec === 'object' && spec !== null;\n\t\n\t if (process.env.NODE_ENV !== 'production') {\n\t warning(\n\t isMixinValid,\n\t \"%s: You're attempting to include a mixin that is either null \" +\n\t 'or not an object. Check the mixins included by the component, ' +\n\t 'as well as any mixins they include themselves. ' +\n\t 'Expected object but got %s.',\n\t Constructor.displayName || 'ReactClass',\n\t spec === null ? null : typeofSpec\n\t );\n\t }\n\t }\n\t\n\t return;\n\t }\n\t\n\t _invariant(\n\t typeof spec !== 'function',\n\t \"ReactClass: You're attempting to \" +\n\t 'use a component class or function as a mixin. Instead, just use a ' +\n\t 'regular object.'\n\t );\n\t _invariant(\n\t !isValidElement(spec),\n\t \"ReactClass: You're attempting to \" +\n\t 'use a component as a mixin. Instead, just use a regular object.'\n\t );\n\t\n\t var proto = Constructor.prototype;\n\t var autoBindPairs = proto.__reactAutoBindPairs;\n\t\n\t // By handling mixins before any other properties, we ensure the same\n\t // chaining order is applied to methods with DEFINE_MANY policy, whether\n\t // mixins are listed before or after these methods in the spec.\n\t if (spec.hasOwnProperty(MIXINS_KEY)) {\n\t RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n\t }\n\t\n\t for (var name in spec) {\n\t if (!spec.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t if (name === MIXINS_KEY) {\n\t // We have already handled mixins in a special case above.\n\t continue;\n\t }\n\t\n\t var property = spec[name];\n\t var isAlreadyDefined = proto.hasOwnProperty(name);\n\t validateMethodOverride(isAlreadyDefined, name);\n\t\n\t if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n\t RESERVED_SPEC_KEYS[name](Constructor, property);\n\t } else {\n\t // Setup methods on prototype:\n\t // The following member methods should not be automatically bound:\n\t // 1. Expected ReactClass methods (in the \"interface\").\n\t // 2. Overridden methods (that were mixed in).\n\t var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n\t var isFunction = typeof property === 'function';\n\t var shouldAutoBind =\n\t isFunction &&\n\t !isReactClassMethod &&\n\t !isAlreadyDefined &&\n\t spec.autobind !== false;\n\t\n\t if (shouldAutoBind) {\n\t autoBindPairs.push(name, property);\n\t proto[name] = property;\n\t } else {\n\t if (isAlreadyDefined) {\n\t var specPolicy = ReactClassInterface[name];\n\t\n\t // These cases should already be caught by validateMethodOverride.\n\t _invariant(\n\t isReactClassMethod &&\n\t (specPolicy === 'DEFINE_MANY_MERGED' ||\n\t specPolicy === 'DEFINE_MANY'),\n\t 'ReactClass: Unexpected spec policy %s for key %s ' +\n\t 'when mixing in component specs.',\n\t specPolicy,\n\t name\n\t );\n\t\n\t // For methods which are defined more than once, call the existing\n\t // methods before calling the new property, merging if appropriate.\n\t if (specPolicy === 'DEFINE_MANY_MERGED') {\n\t proto[name] = createMergedResultFunction(proto[name], property);\n\t } else if (specPolicy === 'DEFINE_MANY') {\n\t proto[name] = createChainedFunction(proto[name], property);\n\t }\n\t } else {\n\t proto[name] = property;\n\t if (false) {\n\t // Add verbose displayName to the function, which helps when looking\n\t // at profiling tools.\n\t if (typeof property === 'function' && spec.displayName) {\n\t proto[name].displayName = spec.displayName + '_' + name;\n\t }\n\t }\n\t }\n\t }\n\t }\n\t }\n\t }\n\t\n\t function mixStaticSpecIntoComponent(Constructor, statics) {\n\t if (!statics) {\n\t return;\n\t }\n\t\n\t for (var name in statics) {\n\t var property = statics[name];\n\t if (!statics.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t var isReserved = name in RESERVED_SPEC_KEYS;\n\t _invariant(\n\t !isReserved,\n\t 'ReactClass: You are attempting to define a reserved ' +\n\t 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n\t 'as an instance property instead; it will still be accessible on the ' +\n\t 'constructor.',\n\t name\n\t );\n\t\n\t var isAlreadyDefined = name in Constructor;\n\t if (isAlreadyDefined) {\n\t var specPolicy = ReactClassStaticInterface.hasOwnProperty(name)\n\t ? ReactClassStaticInterface[name]\n\t : null;\n\t\n\t _invariant(\n\t specPolicy === 'DEFINE_MANY_MERGED',\n\t 'ReactClass: You are attempting to define ' +\n\t '`%s` on your component more than once. This conflict may be ' +\n\t 'due to a mixin.',\n\t name\n\t );\n\t\n\t Constructor[name] = createMergedResultFunction(Constructor[name], property);\n\t\n\t return;\n\t }\n\t\n\t Constructor[name] = property;\n\t }\n\t }\n\t\n\t /**\n\t * Merge two objects, but throw if both contain the same key.\n\t *\n\t * @param {object} one The first object, which is mutated.\n\t * @param {object} two The second object\n\t * @return {object} one after it has been mutated to contain everything in two.\n\t */\n\t function mergeIntoWithNoDuplicateKeys(one, two) {\n\t _invariant(\n\t one && two && typeof one === 'object' && typeof two === 'object',\n\t 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n\t );\n\t\n\t for (var key in two) {\n\t if (two.hasOwnProperty(key)) {\n\t _invariant(\n\t one[key] === undefined,\n\t 'mergeIntoWithNoDuplicateKeys(): ' +\n\t 'Tried to merge two objects with the same key: `%s`. This conflict ' +\n\t 'may be due to a mixin; in particular, this may be caused by two ' +\n\t 'getInitialState() or getDefaultProps() methods returning objects ' +\n\t 'with clashing keys.',\n\t key\n\t );\n\t one[key] = two[key];\n\t }\n\t }\n\t return one;\n\t }\n\t\n\t /**\n\t * Creates a function that invokes two functions and merges their return values.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\t function createMergedResultFunction(one, two) {\n\t return function mergedResult() {\n\t var a = one.apply(this, arguments);\n\t var b = two.apply(this, arguments);\n\t if (a == null) {\n\t return b;\n\t } else if (b == null) {\n\t return a;\n\t }\n\t var c = {};\n\t mergeIntoWithNoDuplicateKeys(c, a);\n\t mergeIntoWithNoDuplicateKeys(c, b);\n\t return c;\n\t };\n\t }\n\t\n\t /**\n\t * Creates a function that invokes two functions and ignores their return vales.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\t function createChainedFunction(one, two) {\n\t return function chainedFunction() {\n\t one.apply(this, arguments);\n\t two.apply(this, arguments);\n\t };\n\t }\n\t\n\t /**\n\t * Binds a method to the component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t * @param {function} method Method to be bound.\n\t * @return {function} The bound method.\n\t */\n\t function bindAutoBindMethod(component, method) {\n\t var boundMethod = method.bind(component);\n\t if (false) {\n\t boundMethod.__reactBoundContext = component;\n\t boundMethod.__reactBoundMethod = method;\n\t boundMethod.__reactBoundArguments = null;\n\t var componentName = component.constructor.displayName;\n\t var _bind = boundMethod.bind;\n\t boundMethod.bind = function(newThis) {\n\t for (\n\t var _len = arguments.length,\n\t args = Array(_len > 1 ? _len - 1 : 0),\n\t _key = 1;\n\t _key < _len;\n\t _key++\n\t ) {\n\t args[_key - 1] = arguments[_key];\n\t }\n\t\n\t // User is trying to bind() an autobound method; we effectively will\n\t // ignore the value of \"this\" that the user is trying to use, so\n\t // let's warn.\n\t if (newThis !== component && newThis !== null) {\n\t if (process.env.NODE_ENV !== 'production') {\n\t warning(\n\t false,\n\t 'bind(): React component methods may only be bound to the ' +\n\t 'component instance. See %s',\n\t componentName\n\t );\n\t }\n\t } else if (!args.length) {\n\t if (process.env.NODE_ENV !== 'production') {\n\t warning(\n\t false,\n\t 'bind(): You are binding a component method to the component. ' +\n\t 'React does this for you automatically in a high-performance ' +\n\t 'way, so you can safely remove this call. See %s',\n\t componentName\n\t );\n\t }\n\t return boundMethod;\n\t }\n\t var reboundMethod = _bind.apply(boundMethod, arguments);\n\t reboundMethod.__reactBoundContext = component;\n\t reboundMethod.__reactBoundMethod = method;\n\t reboundMethod.__reactBoundArguments = args;\n\t return reboundMethod;\n\t };\n\t }\n\t return boundMethod;\n\t }\n\t\n\t /**\n\t * Binds all auto-bound methods in a component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t */\n\t function bindAutoBindMethods(component) {\n\t var pairs = component.__reactAutoBindPairs;\n\t for (var i = 0; i < pairs.length; i += 2) {\n\t var autoBindKey = pairs[i];\n\t var method = pairs[i + 1];\n\t component[autoBindKey] = bindAutoBindMethod(component, method);\n\t }\n\t }\n\t\n\t var IsMountedPreMixin = {\n\t componentDidMount: function() {\n\t this.__isMounted = true;\n\t }\n\t };\n\t\n\t var IsMountedPostMixin = {\n\t componentWillUnmount: function() {\n\t this.__isMounted = false;\n\t }\n\t };\n\t\n\t /**\n\t * Add more to the ReactClass base class. These are all legacy features and\n\t * therefore not already part of the modern ReactComponent.\n\t */\n\t var ReactClassMixin = {\n\t /**\n\t * TODO: This will be deprecated because state should always keep a consistent\n\t * type signature and the only use case for this, is to avoid that.\n\t */\n\t replaceState: function(newState, callback) {\n\t this.updater.enqueueReplaceState(this, newState, callback);\n\t },\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function() {\n\t if (false) {\n\t warning(\n\t this.__didWarnIsMounted,\n\t '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n\t 'subscriptions and pending requests in componentWillUnmount to ' +\n\t 'prevent memory leaks.',\n\t (this.constructor && this.constructor.displayName) ||\n\t this.name ||\n\t 'Component'\n\t );\n\t this.__didWarnIsMounted = true;\n\t }\n\t return !!this.__isMounted;\n\t }\n\t };\n\t\n\t var ReactClassComponent = function() {};\n\t _assign(\n\t ReactClassComponent.prototype,\n\t ReactComponent.prototype,\n\t ReactClassMixin\n\t );\n\t\n\t /**\n\t * Creates a composite component class given a class specification.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n\t *\n\t * @param {object} spec Class specification (which must define `render`).\n\t * @return {function} Component constructor function.\n\t * @public\n\t */\n\t function createClass(spec) {\n\t // To keep our warnings more understandable, we'll use a little hack here to\n\t // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n\t // unnecessarily identify a class without displayName as 'Constructor'.\n\t var Constructor = identity(function(props, context, updater) {\n\t // This constructor gets overridden by mocks. The argument is used\n\t // by mocks to assert on what gets mounted.\n\t\n\t if (false) {\n\t warning(\n\t this instanceof Constructor,\n\t 'Something is calling a React component directly. Use a factory or ' +\n\t 'JSX instead. See: https://fb.me/react-legacyfactory'\n\t );\n\t }\n\t\n\t // Wire up auto-binding\n\t if (this.__reactAutoBindPairs.length) {\n\t bindAutoBindMethods(this);\n\t }\n\t\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t\n\t this.state = null;\n\t\n\t // ReactClasses doesn't have constructors. Instead, they use the\n\t // getInitialState and componentWillMount methods for initialization.\n\t\n\t var initialState = this.getInitialState ? this.getInitialState() : null;\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (\n\t initialState === undefined &&\n\t this.getInitialState._isMockFunction\n\t ) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t initialState = null;\n\t }\n\t }\n\t _invariant(\n\t typeof initialState === 'object' && !Array.isArray(initialState),\n\t '%s.getInitialState(): must return an object or null',\n\t Constructor.displayName || 'ReactCompositeComponent'\n\t );\n\t\n\t this.state = initialState;\n\t });\n\t Constructor.prototype = new ReactClassComponent();\n\t Constructor.prototype.constructor = Constructor;\n\t Constructor.prototype.__reactAutoBindPairs = [];\n\t\n\t injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\t\n\t mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n\t mixSpecIntoComponent(Constructor, spec);\n\t mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\t\n\t // Initialize the defaultProps property after all mixins have been merged.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.defaultProps = Constructor.getDefaultProps();\n\t }\n\t\n\t if (false) {\n\t // This is a tag to indicate that the use of these method names is ok,\n\t // since it's used with createClass. If it's not, then it's likely a\n\t // mistake so we'll warn you to use the static property, property\n\t // initializer or constructor respectively.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps.isReactClassApproved = {};\n\t }\n\t if (Constructor.prototype.getInitialState) {\n\t Constructor.prototype.getInitialState.isReactClassApproved = {};\n\t }\n\t }\n\t\n\t _invariant(\n\t Constructor.prototype.render,\n\t 'createClass(...): Class specification must implement a `render` method.'\n\t );\n\t\n\t if (false) {\n\t warning(\n\t !Constructor.prototype.componentShouldUpdate,\n\t '%s has a method called ' +\n\t 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n\t 'The name is phrased as a question because the function is ' +\n\t 'expected to return a value.',\n\t spec.displayName || 'A component'\n\t );\n\t warning(\n\t !Constructor.prototype.componentWillRecieveProps,\n\t '%s has a method called ' +\n\t 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n\t spec.displayName || 'A component'\n\t );\n\t warning(\n\t !Constructor.prototype.UNSAFE_componentWillRecieveProps,\n\t '%s has a method called UNSAFE_componentWillRecieveProps(). ' +\n\t 'Did you mean UNSAFE_componentWillReceiveProps()?',\n\t spec.displayName || 'A component'\n\t );\n\t }\n\t\n\t // Reduce time spent doing lookups by setting these on the prototype.\n\t for (var methodName in ReactClassInterface) {\n\t if (!Constructor.prototype[methodName]) {\n\t Constructor.prototype[methodName] = null;\n\t }\n\t }\n\t\n\t return Constructor;\n\t }\n\t\n\t return createClass;\n\t}\n\t\n\tmodule.exports = factory;\n\n\n/***/ }),\n\n/***/ 115:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015, Yahoo! Inc.\n\t * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n\t */\n\t(function (global, factory) {\n\t true ? module.exports = factory() :\n\t typeof define === 'function' && define.amd ? define(factory) :\n\t (global.hoistNonReactStatics = factory());\n\t}(this, (function () {\n\t 'use strict';\n\t \n\t var REACT_STATICS = {\n\t childContextTypes: true,\n\t contextTypes: true,\n\t defaultProps: true,\n\t displayName: true,\n\t getDefaultProps: true,\n\t getDerivedStateFromProps: true,\n\t mixins: true,\n\t propTypes: true,\n\t type: true\n\t };\n\t \n\t var KNOWN_STATICS = {\n\t name: true,\n\t length: true,\n\t prototype: true,\n\t caller: true,\n\t callee: true,\n\t arguments: true,\n\t arity: true\n\t };\n\t \n\t var defineProperty = Object.defineProperty;\n\t var getOwnPropertyNames = Object.getOwnPropertyNames;\n\t var getOwnPropertySymbols = Object.getOwnPropertySymbols;\n\t var getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n\t var getPrototypeOf = Object.getPrototypeOf;\n\t var objectPrototype = getPrototypeOf && getPrototypeOf(Object);\n\t \n\t return function hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n\t if (typeof sourceComponent !== 'string') { // don't hoist over string (html) components\n\t \n\t if (objectPrototype) {\n\t var inheritedComponent = getPrototypeOf(sourceComponent);\n\t if (inheritedComponent && inheritedComponent !== objectPrototype) {\n\t hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n\t }\n\t }\n\t \n\t var keys = getOwnPropertyNames(sourceComponent);\n\t \n\t if (getOwnPropertySymbols) {\n\t keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n\t }\n\t \n\t for (var i = 0; i < keys.length; ++i) {\n\t var key = keys[i];\n\t if (!REACT_STATICS[key] && !KNOWN_STATICS[key] && (!blacklist || !blacklist[key])) {\n\t var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n\t try { // Avoid failures from read-only properties\n\t defineProperty(targetComponent, key, descriptor);\n\t } catch (e) {}\n\t }\n\t }\n\t \n\t return targetComponent;\n\t }\n\t \n\t return targetComponent;\n\t };\n\t})));\n\n\n/***/ }),\n\n/***/ 129:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\texports.__esModule = true;\n\t\n\tvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\t\n\tvar _react = __webpack_require__(2);\n\t\n\tvar _react2 = _interopRequireDefault(_react);\n\t\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\t\n\tfunction _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; }\n\t\n\tvar Button = function Button(_ref) {\n\t var className = _ref.className,\n\t props = _objectWithoutProperties(_ref, ['className']);\n\t\n\t return _react2.default.createElement('button', _extends({\n\t className: '\\n f5 ttu\\n tracked\\n dib\\n bw1\\n b\\n b--near-white\\n ph4 pv3\\n link pointer\\n near-white hover-near-black\\n bg-transparent hover-bg-near-white bg-animate\\n ' + className + '\\n '\n\t }, props));\n\t};\n\t\n\texports.default = Button;\n\tmodule.exports = exports['default'];\n\n/***/ }),\n\n/***/ 315:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\texports.__esModule = true;\n\t\n\tvar _react = __webpack_require__(2);\n\t\n\tvar _react2 = _interopRequireDefault(_react);\n\t\n\tvar _gatsbyLink = __webpack_require__(175);\n\t\n\tvar _gatsbyLink2 = _interopRequireDefault(_gatsbyLink);\n\t\n\tvar _reactHelmet = __webpack_require__(80);\n\t\n\tvar _Container = __webpack_require__(40);\n\t\n\tvar _Container2 = _interopRequireDefault(_Container);\n\t\n\tvar _Button = __webpack_require__(129);\n\t\n\tvar _Button2 = _interopRequireDefault(_Button);\n\t\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\t\n\texports.default = function () {\n\t return _react2.default.createElement(\n\t _Container2.default,\n\t null,\n\t _react2.default.createElement(\n\t _reactHelmet.Helmet,\n\t null,\n\t _react2.default.createElement('link', { rel: 'canonical', href: 'https://nashcash.casino' })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'flex flex-column tc mb4' },\n\t _react2.default.createElement('img', { className: 'w5 center mt5 mb4', src: '/logo.svg' }),\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: '/claim-chip' },\n\t _react2.default.createElement(\n\t _Button2.default,\n\t null,\n\t 'Claim Chip'\n\t )\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'p',\n\t { className: 'f4 lh-copy measure-narrow center' },\n\t 'The NashCash Casino is an experiential artwork on display at the',\n\t ' ',\n\t _react2.default.createElement(\n\t 'a',\n\t {\n\t className: 'link b dark-red',\n\t href: 'https://knockdown.center/',\n\t target: '_blank'\n\t },\n\t 'Knockdown Center'\n\t ),\n\t ' ',\n\t 'during',\n\t ' ',\n\t _react2.default.createElement(\n\t 'a',\n\t {\n\t className: 'link b dark-red',\n\t href: 'https://etherealsummit.com/arts-grant/',\n\t target: '_blank'\n\t },\n\t 'Ethereal NY 2018.'\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'p',\n\t { className: 'f4 lh-copy measure-narrow center' },\n\t 'The installation utilizes disorienting atmosphere, live actors, game theory, and',\n\t ' ',\n\t _react2.default.createElement(\n\t 'a',\n\t {\n\t className: 'link b dark-red',\n\t href: 'https://etherscan.io/address/0xdc1d53dc4f8e44c2fabe22e76236bcdffab77124',\n\t target: '_blank'\n\t },\n\t 'Ethereum smart-contracts.'\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'p',\n\t { className: 'f4 lh-copy measure-narrow center' },\n\t 'Participants are challenged to consider their incentives via interaction with abstractions of value, fellow players, and the digital nether.'\n\t )\n\t );\n\t};\n\t\n\tmodule.exports = exports['default'];\n\n/***/ })\n\n});\n\n\n// WEBPACK FOOTER //\n// component---src-pages-index-js-a70b8026a0ea5b90f3bf.js","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar _invariant = require('fbjs/lib/invariant');\n\nif (process.env.NODE_ENV !== 'production') {\n var warning = require('fbjs/lib/warning');\n}\n\nvar MIXINS_KEY = 'mixins';\n\n// Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\nfunction identity(fn) {\n return fn;\n}\n\nvar ReactPropTypeLocationNames;\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n} else {\n ReactPropTypeLocationNames = {};\n}\n\nfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n /**\n * Policies that describe methods in `ReactClassInterface`.\n */\n\n var injectedMixins = [];\n\n /**\n * Composite components are higher-level components that compose other composite\n * or host components.\n *\n * To create a new type of `ReactClass`, pass a specification of\n * your new class to `React.createClass`. The only requirement of your class\n * specification is that you implement a `render` method.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return <div>Hello World</div>;\n * }\n * });\n *\n * The class specification supports a specific protocol of methods that have\n * special meaning (e.g. `render`). See `ReactClassInterface` for\n * more the comprehensive protocol. Any other properties and methods in the\n * class specification will be available on the prototype.\n *\n * @interface ReactClassInterface\n * @internal\n */\n var ReactClassInterface = {\n /**\n * An array of Mixin objects to include when defining your component.\n *\n * @type {array}\n * @optional\n */\n mixins: 'DEFINE_MANY',\n\n /**\n * An object containing properties and methods that should be defined on\n * the component's constructor instead of its prototype (static methods).\n *\n * @type {object}\n * @optional\n */\n statics: 'DEFINE_MANY',\n\n /**\n * Definition of prop types for this component.\n *\n * @type {object}\n * @optional\n */\n propTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types for this component.\n *\n * @type {object}\n * @optional\n */\n contextTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types this component sets for its children.\n *\n * @type {object}\n * @optional\n */\n childContextTypes: 'DEFINE_MANY',\n\n // ==== Definition methods ====\n\n /**\n * Invoked when the component is mounted. Values in the mapping will be set on\n * `this.props` if that prop is not specified (i.e. using an `in` check).\n *\n * This method is invoked before `getInitialState` and therefore cannot rely\n * on `this.state` or use `this.setState`.\n *\n * @return {object}\n * @optional\n */\n getDefaultProps: 'DEFINE_MANY_MERGED',\n\n /**\n * Invoked once before the component is mounted. The return value will be used\n * as the initial value of `this.state`.\n *\n * getInitialState: function() {\n * return {\n * isOn: false,\n * fooBaz: new BazFoo()\n * }\n * }\n *\n * @return {object}\n * @optional\n */\n getInitialState: 'DEFINE_MANY_MERGED',\n\n /**\n * @return {object}\n * @optional\n */\n getChildContext: 'DEFINE_MANY_MERGED',\n\n /**\n * Uses props from `this.props` and state from `this.state` to render the\n * structure of the component.\n *\n * No guarantees are made about when or how often this method is invoked, so\n * it must not have side effects.\n *\n * render: function() {\n * var name = this.props.name;\n * return <div>Hello, {name}!</div>;\n * }\n *\n * @return {ReactComponent}\n * @required\n */\n render: 'DEFINE_ONCE',\n\n // ==== Delegate methods ====\n\n /**\n * Invoked when the component is initially created and about to be mounted.\n * This may have side effects, but any external subscriptions or data created\n * by this method must be cleaned up in `componentWillUnmount`.\n *\n * @optional\n */\n componentWillMount: 'DEFINE_MANY',\n\n /**\n * Invoked when the component has been mounted and has a DOM representation.\n * However, there is no guarantee that the DOM node is in the document.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been mounted (initialized and rendered) for the first time.\n *\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidMount: 'DEFINE_MANY',\n\n /**\n * Invoked before the component receives new props.\n *\n * Use this as an opportunity to react to a prop transition by updating the\n * state using `this.setState`. Current props are accessed via `this.props`.\n *\n * componentWillReceiveProps: function(nextProps, nextContext) {\n * this.setState({\n * likesIncreasing: nextProps.likeCount > this.props.likeCount\n * });\n * }\n *\n * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n * transition may cause a state change, but the opposite is not true. If you\n * need it, you are probably looking for `componentWillUpdate`.\n *\n * @param {object} nextProps\n * @optional\n */\n componentWillReceiveProps: 'DEFINE_MANY',\n\n /**\n * Invoked while deciding if the component should be updated as a result of\n * receiving new props, state and/or context.\n *\n * Use this as an opportunity to `return false` when you're certain that the\n * transition to the new props/state/context will not require a component\n * update.\n *\n * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n * return !equal(nextProps, this.props) ||\n * !equal(nextState, this.state) ||\n * !equal(nextContext, this.context);\n * }\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @return {boolean} True if the component should update.\n * @optional\n */\n shouldComponentUpdate: 'DEFINE_ONCE',\n\n /**\n * Invoked when the component is about to update due to a transition from\n * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n * and `nextContext`.\n *\n * Use this as an opportunity to perform preparation before an update occurs.\n *\n * NOTE: You **cannot** use `this.setState()` in this method.\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @param {ReactReconcileTransaction} transaction\n * @optional\n */\n componentWillUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component's DOM representation has been updated.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been updated.\n *\n * @param {object} prevProps\n * @param {?object} prevState\n * @param {?object} prevContext\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component is about to be removed from its parent and have\n * its DOM representation destroyed.\n *\n * Use this as an opportunity to deallocate any external resources.\n *\n * NOTE: There is no `componentDidUnmount` since your component will have been\n * destroyed by that point.\n *\n * @optional\n */\n componentWillUnmount: 'DEFINE_MANY',\n\n /**\n * Replacement for (deprecated) `componentWillMount`.\n *\n * @optional\n */\n UNSAFE_componentWillMount: 'DEFINE_MANY',\n\n /**\n * Replacement for (deprecated) `componentWillReceiveProps`.\n *\n * @optional\n */\n UNSAFE_componentWillReceiveProps: 'DEFINE_MANY',\n\n /**\n * Replacement for (deprecated) `componentWillUpdate`.\n *\n * @optional\n */\n UNSAFE_componentWillUpdate: 'DEFINE_MANY',\n\n // ==== Advanced methods ====\n\n /**\n * Updates the component's currently mounted DOM representation.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n * @overridable\n */\n updateComponent: 'OVERRIDE_BASE'\n };\n\n /**\n * Similar to ReactClassInterface but for static methods.\n */\n var ReactClassStaticInterface = {\n /**\n * This method is invoked after a component is instantiated and when it\n * receives new props. Return an object to update state in response to\n * prop changes. Return null to indicate no change to state.\n *\n * If an object is returned, its keys will be merged into the existing state.\n *\n * @return {object || null}\n * @optional\n */\n getDerivedStateFromProps: 'DEFINE_MANY_MERGED'\n };\n\n /**\n * Mapping from class specification keys to special processing functions.\n *\n * Although these are declared like instance properties in the specification\n * when defining classes using `React.createClass`, they are actually static\n * and are accessible on the constructor instead of the prototype. Despite\n * being static, they must be defined outside of the \"statics\" key under\n * which all other static methods are defined.\n */\n var RESERVED_SPEC_KEYS = {\n displayName: function(Constructor, displayName) {\n Constructor.displayName = displayName;\n },\n mixins: function(Constructor, mixins) {\n if (mixins) {\n for (var i = 0; i < mixins.length; i++) {\n mixSpecIntoComponent(Constructor, mixins[i]);\n }\n }\n },\n childContextTypes: function(Constructor, childContextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, childContextTypes, 'childContext');\n }\n Constructor.childContextTypes = _assign(\n {},\n Constructor.childContextTypes,\n childContextTypes\n );\n },\n contextTypes: function(Constructor, contextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, contextTypes, 'context');\n }\n Constructor.contextTypes = _assign(\n {},\n Constructor.contextTypes,\n contextTypes\n );\n },\n /**\n * Special case getDefaultProps which should move into statics but requires\n * automatic merging.\n */\n getDefaultProps: function(Constructor, getDefaultProps) {\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps = createMergedResultFunction(\n Constructor.getDefaultProps,\n getDefaultProps\n );\n } else {\n Constructor.getDefaultProps = getDefaultProps;\n }\n },\n propTypes: function(Constructor, propTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, propTypes, 'prop');\n }\n Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n },\n statics: function(Constructor, statics) {\n mixStaticSpecIntoComponent(Constructor, statics);\n },\n autobind: function() {}\n };\n\n function validateTypeDef(Constructor, typeDef, location) {\n for (var propName in typeDef) {\n if (typeDef.hasOwnProperty(propName)) {\n // use a warning instead of an _invariant so components\n // don't show up in prod but only in __DEV__\n if (process.env.NODE_ENV !== 'production') {\n warning(\n typeof typeDef[propName] === 'function',\n '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n 'React.PropTypes.',\n Constructor.displayName || 'ReactClass',\n ReactPropTypeLocationNames[location],\n propName\n );\n }\n }\n }\n }\n\n function validateMethodOverride(isAlreadyDefined, name) {\n var specPolicy = ReactClassInterface.hasOwnProperty(name)\n ? ReactClassInterface[name]\n : null;\n\n // Disallow overriding of base class methods unless explicitly allowed.\n if (ReactClassMixin.hasOwnProperty(name)) {\n _invariant(\n specPolicy === 'OVERRIDE_BASE',\n 'ReactClassInterface: You are attempting to override ' +\n '`%s` from your class specification. Ensure that your method names ' +\n 'do not overlap with React methods.',\n name\n );\n }\n\n // Disallow defining methods more than once unless explicitly allowed.\n if (isAlreadyDefined) {\n _invariant(\n specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n 'ReactClassInterface: You are attempting to define ' +\n '`%s` on your component more than once. This conflict may be due ' +\n 'to a mixin.',\n name\n );\n }\n }\n\n /**\n * Mixin helper which handles policy validation and reserved\n * specification keys when building React classes.\n */\n function mixSpecIntoComponent(Constructor, spec) {\n if (!spec) {\n if (process.env.NODE_ENV !== 'production') {\n var typeofSpec = typeof spec;\n var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n if (process.env.NODE_ENV !== 'production') {\n warning(\n isMixinValid,\n \"%s: You're attempting to include a mixin that is either null \" +\n 'or not an object. Check the mixins included by the component, ' +\n 'as well as any mixins they include themselves. ' +\n 'Expected object but got %s.',\n Constructor.displayName || 'ReactClass',\n spec === null ? null : typeofSpec\n );\n }\n }\n\n return;\n }\n\n _invariant(\n typeof spec !== 'function',\n \"ReactClass: You're attempting to \" +\n 'use a component class or function as a mixin. Instead, just use a ' +\n 'regular object.'\n );\n _invariant(\n !isValidElement(spec),\n \"ReactClass: You're attempting to \" +\n 'use a component as a mixin. Instead, just use a regular object.'\n );\n\n var proto = Constructor.prototype;\n var autoBindPairs = proto.__reactAutoBindPairs;\n\n // By handling mixins before any other properties, we ensure the same\n // chaining order is applied to methods with DEFINE_MANY policy, whether\n // mixins are listed before or after these methods in the spec.\n if (spec.hasOwnProperty(MIXINS_KEY)) {\n RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n }\n\n for (var name in spec) {\n if (!spec.hasOwnProperty(name)) {\n continue;\n }\n\n if (name === MIXINS_KEY) {\n // We have already handled mixins in a special case above.\n continue;\n }\n\n var property = spec[name];\n var isAlreadyDefined = proto.hasOwnProperty(name);\n validateMethodOverride(isAlreadyDefined, name);\n\n if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n RESERVED_SPEC_KEYS[name](Constructor, property);\n } else {\n // Setup methods on prototype:\n // The following member methods should not be automatically bound:\n // 1. Expected ReactClass methods (in the \"interface\").\n // 2. Overridden methods (that were mixed in).\n var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n var isFunction = typeof property === 'function';\n var shouldAutoBind =\n isFunction &&\n !isReactClassMethod &&\n !isAlreadyDefined &&\n spec.autobind !== false;\n\n if (shouldAutoBind) {\n autoBindPairs.push(name, property);\n proto[name] = property;\n } else {\n if (isAlreadyDefined) {\n var specPolicy = ReactClassInterface[name];\n\n // These cases should already be caught by validateMethodOverride.\n _invariant(\n isReactClassMethod &&\n (specPolicy === 'DEFINE_MANY_MERGED' ||\n specPolicy === 'DEFINE_MANY'),\n 'ReactClass: Unexpected spec policy %s for key %s ' +\n 'when mixing in component specs.',\n specPolicy,\n name\n );\n\n // For methods which are defined more than once, call the existing\n // methods before calling the new property, merging if appropriate.\n if (specPolicy === 'DEFINE_MANY_MERGED') {\n proto[name] = createMergedResultFunction(proto[name], property);\n } else if (specPolicy === 'DEFINE_MANY') {\n proto[name] = createChainedFunction(proto[name], property);\n }\n } else {\n proto[name] = property;\n if (process.env.NODE_ENV !== 'production') {\n // Add verbose displayName to the function, which helps when looking\n // at profiling tools.\n if (typeof property === 'function' && spec.displayName) {\n proto[name].displayName = spec.displayName + '_' + name;\n }\n }\n }\n }\n }\n }\n }\n\n function mixStaticSpecIntoComponent(Constructor, statics) {\n if (!statics) {\n return;\n }\n\n for (var name in statics) {\n var property = statics[name];\n if (!statics.hasOwnProperty(name)) {\n continue;\n }\n\n var isReserved = name in RESERVED_SPEC_KEYS;\n _invariant(\n !isReserved,\n 'ReactClass: You are attempting to define a reserved ' +\n 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n 'as an instance property instead; it will still be accessible on the ' +\n 'constructor.',\n name\n );\n\n var isAlreadyDefined = name in Constructor;\n if (isAlreadyDefined) {\n var specPolicy = ReactClassStaticInterface.hasOwnProperty(name)\n ? ReactClassStaticInterface[name]\n : null;\n\n _invariant(\n specPolicy === 'DEFINE_MANY_MERGED',\n 'ReactClass: You are attempting to define ' +\n '`%s` on your component more than once. This conflict may be ' +\n 'due to a mixin.',\n name\n );\n\n Constructor[name] = createMergedResultFunction(Constructor[name], property);\n\n return;\n }\n\n Constructor[name] = property;\n }\n }\n\n /**\n * Merge two objects, but throw if both contain the same key.\n *\n * @param {object} one The first object, which is mutated.\n * @param {object} two The second object\n * @return {object} one after it has been mutated to contain everything in two.\n */\n function mergeIntoWithNoDuplicateKeys(one, two) {\n _invariant(\n one && two && typeof one === 'object' && typeof two === 'object',\n 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n );\n\n for (var key in two) {\n if (two.hasOwnProperty(key)) {\n _invariant(\n one[key] === undefined,\n 'mergeIntoWithNoDuplicateKeys(): ' +\n 'Tried to merge two objects with the same key: `%s`. This conflict ' +\n 'may be due to a mixin; in particular, this may be caused by two ' +\n 'getInitialState() or getDefaultProps() methods returning objects ' +\n 'with clashing keys.',\n key\n );\n one[key] = two[key];\n }\n }\n return one;\n }\n\n /**\n * Creates a function that invokes two functions and merges their return values.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\n function createMergedResultFunction(one, two) {\n return function mergedResult() {\n var a = one.apply(this, arguments);\n var b = two.apply(this, arguments);\n if (a == null) {\n return b;\n } else if (b == null) {\n return a;\n }\n var c = {};\n mergeIntoWithNoDuplicateKeys(c, a);\n mergeIntoWithNoDuplicateKeys(c, b);\n return c;\n };\n }\n\n /**\n * Creates a function that invokes two functions and ignores their return vales.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\n function createChainedFunction(one, two) {\n return function chainedFunction() {\n one.apply(this, arguments);\n two.apply(this, arguments);\n };\n }\n\n /**\n * Binds a method to the component.\n *\n * @param {object} component Component whose method is going to be bound.\n * @param {function} method Method to be bound.\n * @return {function} The bound method.\n */\n function bindAutoBindMethod(component, method) {\n var boundMethod = method.bind(component);\n if (process.env.NODE_ENV !== 'production') {\n boundMethod.__reactBoundContext = component;\n boundMethod.__reactBoundMethod = method;\n boundMethod.__reactBoundArguments = null;\n var componentName = component.constructor.displayName;\n var _bind = boundMethod.bind;\n boundMethod.bind = function(newThis) {\n for (\n var _len = arguments.length,\n args = Array(_len > 1 ? _len - 1 : 0),\n _key = 1;\n _key < _len;\n _key++\n ) {\n args[_key - 1] = arguments[_key];\n }\n\n // User is trying to bind() an autobound method; we effectively will\n // ignore the value of \"this\" that the user is trying to use, so\n // let's warn.\n if (newThis !== component && newThis !== null) {\n if (process.env.NODE_ENV !== 'production') {\n warning(\n false,\n 'bind(): React component methods may only be bound to the ' +\n 'component instance. See %s',\n componentName\n );\n }\n } else if (!args.length) {\n if (process.env.NODE_ENV !== 'production') {\n warning(\n false,\n 'bind(): You are binding a component method to the component. ' +\n 'React does this for you automatically in a high-performance ' +\n 'way, so you can safely remove this call. See %s',\n componentName\n );\n }\n return boundMethod;\n }\n var reboundMethod = _bind.apply(boundMethod, arguments);\n reboundMethod.__reactBoundContext = component;\n reboundMethod.__reactBoundMethod = method;\n reboundMethod.__reactBoundArguments = args;\n return reboundMethod;\n };\n }\n return boundMethod;\n }\n\n /**\n * Binds all auto-bound methods in a component.\n *\n * @param {object} component Component whose method is going to be bound.\n */\n function bindAutoBindMethods(component) {\n var pairs = component.__reactAutoBindPairs;\n for (var i = 0; i < pairs.length; i += 2) {\n var autoBindKey = pairs[i];\n var method = pairs[i + 1];\n component[autoBindKey] = bindAutoBindMethod(component, method);\n }\n }\n\n var IsMountedPreMixin = {\n componentDidMount: function() {\n this.__isMounted = true;\n }\n };\n\n var IsMountedPostMixin = {\n componentWillUnmount: function() {\n this.__isMounted = false;\n }\n };\n\n /**\n * Add more to the ReactClass base class. These are all legacy features and\n * therefore not already part of the modern ReactComponent.\n */\n var ReactClassMixin = {\n /**\n * TODO: This will be deprecated because state should always keep a consistent\n * type signature and the only use case for this, is to avoid that.\n */\n replaceState: function(newState, callback) {\n this.updater.enqueueReplaceState(this, newState, callback);\n },\n\n /**\n * Checks whether or not this composite component is mounted.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function() {\n if (process.env.NODE_ENV !== 'production') {\n warning(\n this.__didWarnIsMounted,\n '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n 'subscriptions and pending requests in componentWillUnmount to ' +\n 'prevent memory leaks.',\n (this.constructor && this.constructor.displayName) ||\n this.name ||\n 'Component'\n );\n this.__didWarnIsMounted = true;\n }\n return !!this.__isMounted;\n }\n };\n\n var ReactClassComponent = function() {};\n _assign(\n ReactClassComponent.prototype,\n ReactComponent.prototype,\n ReactClassMixin\n );\n\n /**\n * Creates a composite component class given a class specification.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n *\n * @param {object} spec Class specification (which must define `render`).\n * @return {function} Component constructor function.\n * @public\n */\n function createClass(spec) {\n // To keep our warnings more understandable, we'll use a little hack here to\n // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n // unnecessarily identify a class without displayName as 'Constructor'.\n var Constructor = identity(function(props, context, updater) {\n // This constructor gets overridden by mocks. The argument is used\n // by mocks to assert on what gets mounted.\n\n if (process.env.NODE_ENV !== 'production') {\n warning(\n this instanceof Constructor,\n 'Something is calling a React component directly. Use a factory or ' +\n 'JSX instead. See: https://fb.me/react-legacyfactory'\n );\n }\n\n // Wire up auto-binding\n if (this.__reactAutoBindPairs.length) {\n bindAutoBindMethods(this);\n }\n\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n\n this.state = null;\n\n // ReactClasses doesn't have constructors. Instead, they use the\n // getInitialState and componentWillMount methods for initialization.\n\n var initialState = this.getInitialState ? this.getInitialState() : null;\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (\n initialState === undefined &&\n this.getInitialState._isMockFunction\n ) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n initialState = null;\n }\n }\n _invariant(\n typeof initialState === 'object' && !Array.isArray(initialState),\n '%s.getInitialState(): must return an object or null',\n Constructor.displayName || 'ReactCompositeComponent'\n );\n\n this.state = initialState;\n });\n Constructor.prototype = new ReactClassComponent();\n Constructor.prototype.constructor = Constructor;\n Constructor.prototype.__reactAutoBindPairs = [];\n\n injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n mixSpecIntoComponent(Constructor, spec);\n mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\n // Initialize the defaultProps property after all mixins have been merged.\n if (Constructor.getDefaultProps) {\n Constructor.defaultProps = Constructor.getDefaultProps();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This is a tag to indicate that the use of these method names is ok,\n // since it's used with createClass. If it's not, then it's likely a\n // mistake so we'll warn you to use the static property, property\n // initializer or constructor respectively.\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps.isReactClassApproved = {};\n }\n if (Constructor.prototype.getInitialState) {\n Constructor.prototype.getInitialState.isReactClassApproved = {};\n }\n }\n\n _invariant(\n Constructor.prototype.render,\n 'createClass(...): Class specification must implement a `render` method.'\n );\n\n if (process.env.NODE_ENV !== 'production') {\n warning(\n !Constructor.prototype.componentShouldUpdate,\n '%s has a method called ' +\n 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n 'The name is phrased as a question because the function is ' +\n 'expected to return a value.',\n spec.displayName || 'A component'\n );\n warning(\n !Constructor.prototype.componentWillRecieveProps,\n '%s has a method called ' +\n 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n spec.displayName || 'A component'\n );\n warning(\n !Constructor.prototype.UNSAFE_componentWillRecieveProps,\n '%s has a method called UNSAFE_componentWillRecieveProps(). ' +\n 'Did you mean UNSAFE_componentWillReceiveProps()?',\n spec.displayName || 'A component'\n );\n }\n\n // Reduce time spent doing lookups by setting these on the prototype.\n for (var methodName in ReactClassInterface) {\n if (!Constructor.prototype[methodName]) {\n Constructor.prototype[methodName] = null;\n }\n }\n\n return Constructor;\n }\n\n return createClass;\n}\n\nmodule.exports = factory;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/create-react-class/factory.js\n// module id = 173\n// module chunks = 12082545836209 35783957827783 231608221292675","/**\n * Copyright 2015, Yahoo! Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\n(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (global.hoistNonReactStatics = factory());\n}(this, (function () {\n 'use strict';\n \n var REACT_STATICS = {\n childContextTypes: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n };\n \n var KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n };\n \n var defineProperty = Object.defineProperty;\n var getOwnPropertyNames = Object.getOwnPropertyNames;\n var getOwnPropertySymbols = Object.getOwnPropertySymbols;\n var getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n var getPrototypeOf = Object.getPrototypeOf;\n var objectPrototype = getPrototypeOf && getPrototypeOf(Object);\n \n return function hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') { // don't hoist over string (html) components\n \n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n \n var keys = getOwnPropertyNames(sourceComponent);\n \n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n \n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (!REACT_STATICS[key] && !KNOWN_STATICS[key] && (!blacklist || !blacklist[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n try { // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n \n return targetComponent;\n }\n \n return targetComponent;\n };\n})));\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/hoist-non-react-statics/index.js\n// module id = 115\n// module chunks = 12082545836209 35783957827783 231608221292675","import React from 'react'\n\nconst Button = ({ className, ...props }) => (\n <button\n className={`\n f5 ttu\n tracked\n dib\n bw1\n b\n b--near-white\n ph4 pv3\n link pointer\n near-white hover-near-black\n bg-transparent hover-bg-near-white bg-animate\n ${className}\n `}\n {...props}\n />\n)\n\nexport default Button\n\n\n\n// WEBPACK FOOTER //\n// ./src/components/ui/Button.js","import React from 'react'\nimport Link from 'gatsby-link'\nimport { Helmet } from 'react-helmet'\n\nimport Container from '../components/ui/Container'\nimport Button from '../components/ui/Button'\n\nexport default () => (\n <Container>\n <Helmet>\n <link rel='canonical' href='https://nashcash.casino' />\n </Helmet>\n <div className='flex flex-column tc mb4'>\n <img className='w5 center mt5 mb4' src='/logo.svg' />\n <Link to='/claim-chip'>\n <Button>Claim Chip</Button>\n </Link>\n </div>\n <p className='f4 lh-copy measure-narrow center'>\n The NashCash Casino is an experiential artwork on display at the{' '}\n <a\n className='link b dark-red'\n href='https://knockdown.center/'\n target='_blank'\n >\n Knockdown Center\n </a>{' '}\n during{' '}\n <a\n className='link b dark-red'\n href='https://etherealsummit.com/arts-grant/'\n target='_blank'\n >\n Ethereal NY 2018.\n </a>\n </p>\n <p className='f4 lh-copy measure-narrow center'>\n The installation utilizes disorienting atmosphere, live actors, game\n theory, and{' '}\n <a\n className='link b dark-red'\n href='https://etherscan.io/address/0xdc1d53dc4f8e44c2fabe22e76236bcdffab77124'\n target='_blank'\n >\n Ethereum smart-contracts.\n </a>\n </p>\n <p className='f4 lh-copy measure-narrow center'>\n Participants are challenged to consider their incentives via interaction\n with abstractions of value, fellow players, and the digital nether.\n </p>\n </Container>\n)\n\n\n\n// WEBPACK FOOTER //\n// ./src/pages/index.js"],"sourceRoot":""}