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With pencil, if a form start in empty area and go arround some nodes, then go back near the start, it could create a group including every node in the area.
A group could have :
a color
a name
A node could be in more than one groupe and the color will merge in common area
The text was updated successfully, but these errors were encountered:
a visual group could also have visibility option :
always visible
always hidden in play mode
only visible when including an active signal
hidden until an incoming signal reach it (then still visible)
when a group is hidden all his content is hidden with it.
if an element is in more than one group, it will be shown if at least one of these group is in visible state.
why not an option to nest/collapse/merge a group content to a node with the group internal mechanics preserved, and why not switch this off, in edit mode only, or on signal, or if user click on it...
I would like a new entity type : groups.
With pencil, if a form start in empty area and go arround some nodes, then go back near the start, it could create a group including every node in the area.
A group could have :
A node could be in more than one groupe and the color will merge in common area
The text was updated successfully, but these errors were encountered: