Bind other data types via Timeline, e.g. Audio #21
hybridherbst
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It would be interesting if "stuff does something in relation to audio" would become easier to use.
One way that custom timeline could help is by providing a way to "paint data influence" instead of painting the data directly;
e.g.
I think there's various ways this could work (easiest being you literally paint a float weight and then the actual animation happens in code)
Related:
https://github.com/keijiro/MidiAnimationTrack
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