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evaluate.cpp
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evaluate.cpp
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/* $Id$
This file is a part of ponder, a English/American checkers game.
Copyright (c) 2006, 2007 Quux Information.
Gong Jie <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
/** @file evaluate.cpp
* @brief Artificial intelligence, weight of evaluate strategy.
*/
#include "evaluate.hpp"
namespace checkers
{
/**
* @retval >0 when the current player is ahead in game
* @retval <0 when the current player is behind in game
*/
int evaluate::evaluate(const board& board)
{
return men(board) * evaluate::WEIGHT_MAN +
kings(board) * evaluate::WEIGHT_KING +
movers(board) * evaluate::WEIGHT_MOVER +
kings_row(board) * evaluate::WEIGHT_KINGS_ROW +
edges(board) * evaluate::WEIGHT_EDGE;
}
int evaluate::men(const board& board)
{
return board.is_black_to_move() ?
(board.get_black_men().count() -
board.get_white_men().count()) :
(board.get_white_men().count() -
board.get_black_men().count());
}
int evaluate::kings(const board& board)
{
return board.is_black_to_move() ?
(board.get_black_kings().count() -
board.get_white_kings().count()) :
(board.get_white_kings().count() -
board.get_black_kings().count());
}
int evaluate::movers(const board& board)
{
return board.is_black_to_move() ?
(board.get_black_movers().count() -
board.get_white_movers().count()) :
(board.get_white_movers().count() -
board.get_black_movers().count());
}
int evaluate::kings_row(const board& board)
{
return board.is_black_to_move() ?
((board.get_black_pieces() &
bitboard::WHITE_KINGS_ROW).count() -
(board.get_white_pieces() &
bitboard::BLACK_KINGS_ROW).count()) :
((board.get_white_pieces() &
bitboard::BLACK_KINGS_ROW).count() -
(board.get_black_pieces() &
bitboard::WHITE_KINGS_ROW).count());
}
int evaluate::edges(const board& board)
{
return board.is_black_to_move() ?
((board.get_black_pieces() & bitboard::EDGES).count() -
(board.get_white_pieces() & bitboard::EDGES).count()) :
((board.get_white_pieces() & bitboard::EDGES).count() -
(board.get_black_pieces() & bitboard::EDGES).count());
}
}
// End of file