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NeoLua Version:
Example to reproduce:
function AddAngularForce() local r = floatQ.Euler(float3(0, 0.01, 0)) AngularVelocity= floatQ.Multiply(AngularVelocity, r) --Works! end function AddAngularForce() AngularVelocity= floatQ.Multiply(AngularVelocity, floatQ.Euler(float3(0, 0.01, 0))) --Doesnt work! end
The declarations for context:
public static floatQ Multiply(ref floatQ q, float n) public static floatQ Multiply(ref floatQ a, ref floatQ b) public static floatQ Euler(in float3 rotation)
The resulting error is: Neo.lronLua.LuaRuntimeException: No conversion defined from floatQ to Single.
The text was updated successfully, but these errors were encountered:
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NeoLua Version:
Example to reproduce:
The declarations for context:
The resulting error is: Neo.lronLua.LuaRuntimeException: No conversion defined from floatQ to Single.
The text was updated successfully, but these errors were encountered: