From 7c5730774ce63ed1c03d4fb7f6a36862be72d127 Mon Sep 17 00:00:00 2001 From: Stephan Seitz Date: Sun, 19 Nov 2023 15:56:27 +0100 Subject: [PATCH] feat: add support for slangd `slangd` is the language server for [slang](https://github.com/shader-slang/slang), a shader language that extends HLSL with additional features. --- .../server_configurations/slangd.lua | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 lua/lspconfig/server_configurations/slangd.lua diff --git a/lua/lspconfig/server_configurations/slangd.lua b/lua/lspconfig/server_configurations/slangd.lua new file mode 100644 index 0000000000..642b4ddf8c --- /dev/null +++ b/lua/lspconfig/server_configurations/slangd.lua @@ -0,0 +1,44 @@ +local util = require 'lspconfig.util' +local bin_name = 'slangd' + +if vim.fn.has 'win32' == 1 then + bin_name = 'slangd.exe' +end + +return { + default_config = { + cmd = { bin_name }, + filetypes = { 'hlsl', 'shaderslang' }, + root_dir = util.find_git_ancestor, + single_file_support = true, + }, + docs = { + description = [[ +https://github.com/shader-slang/slang + +The `slangd` binary can be downloaded as part of [slang releases](https://github.com/shader-slang/slang/releases) or +by [building `slang` from source](https://github.com/shader-slang/slang/blob/master/docs/building.md). + +The server can be configured by passing a "settings" object to `slangd.setup{}`: + +```lua +require('lspconfig').slangd.setup{ + settings = { + slang = { + predefinedMacros = {"MY_VALUE_MACRO=1"}, + inlayHints = { + deducedTypes = true, + parameterNames = true, + } + } + } +} +``` +Available options are documented [here](https://github.com/shader-slang/slang-vscode-extension/tree/main?tab=readme-ov-file#configurations) +or in more detail [here](https://github.com/shader-slang/slang-vscode-extension/blob/main/package.json#L70). +]], + default_config = { + root_dir = [[util.find_git_ancestor]], + }, + }, +}