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For viser's WebGL-based splat rendering this seems unlikely in the near future, unless a clear standard format for dynamic 3DGS emerges.
For use in applications like nerfstudio (where rendering happens on a server/in CUDA), dynamic 3DGS doesn't require any additional changes to viser. It should be a simple extension of something like nerfview.
I'm interested in the possibility that viser will support dynamic types of 3DGS like 4DGS, Dynamic 3DGS, Spacetime Gaussians or etc.. in the future?
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