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I wonder if there will be an option to pull and add new files over time. In general, I want (in theory) to do a LibreVCMI project that would allow the creation of a "free version of Heroes 3".
In general, I see 2 possibilities here:
Replacing graphics, effects, etc. with new ones.
Somehow making everything from scratch.
I don't know if it's realistically possible to make everything from scratch and implement it into VCMI / FreeHeroes, or if it's better to modify the files. On the other hand, I don't think there are many tools (open source) that allow you to rip and swap game files.
And I wonder if you will want to develop your code with additional file support.
The text was updated successfully, but these errors were encountered:
Creating new (LOD/DEF/PCX) files from scratch and editing existing ones is definitely doable. It was in fact planned from the get-go.
I am not familiar with the equivalent formats in VCMI (iirc, they use JSON), but translating between the two should be straightforward if they are well documented. I would also bet that you can find the translation code in VCMI itself.
Whether and how that would be included in this project is not something I can answer without knowing more details.
I wonder if there will be an option to pull and add new files over time. In general, I want (in theory) to do a LibreVCMI project that would allow the creation of a "free version of Heroes 3".
In general, I see 2 possibilities here:
I don't know if it's realistically possible to make everything from scratch and implement it into VCMI / FreeHeroes, or if it's better to modify the files. On the other hand, I don't think there are many tools (open source) that allow you to rip and swap game files.
And I wonder if you will want to develop your code with additional file support.
The text was updated successfully, but these errors were encountered: