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Agents will occasionally move diagonally to the next square instead of turning right at 90 degree angles (for example at the timestamp 0:03) when calling this function
nickm980
changed the title
Example game bug where agents slide diagonally should be fixed, but this isn't really a pressing issue
Example game bug where agents slide diagonally instead of moving straight
May 26, 2023
So it looks like navmesh doesn't support axis-aligned movement out of the box. I looked into some other solutions and easystar seems like it might be better if we really need this kind of movement.
So it looks like navmesh doesn't support axis-aligned movement out of the box. I looked into some other solutions and easystar seems like it might be better if we really need this kind of movement.
Ok - it's not a huge problem because it's mostly aesthetic, but we should probably eventually switch to easystar. It might be better to work on #18 and #17 first and come back to this later
Describe the bug
Agents will occasionally move diagonally to the next square instead of turning right at 90 degree angles (for example at the timestamp 0:03) when calling this function
moveAgent({ scene: this, name: "Medina", location: "Red House", })
drifting.mp4
Expected Behavior
Agents should move 90 degrees to their next location without any diagonal movement
Desktop (please complete the following information):
OS: Windows
Browser: Chrome
Version: 113.0.5672.127
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