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Map Generator

Build status

A prototyping tool for 2D and 3D procedural terrain maps.

Build

Requirements:

I am managing the above with vcpkg, however that is not required as long as cmake can find them.

For vcpkg:

$ vcpkg install boost-variant
$ vcpkg install corrade --head
$ vcpkg install magnum --head

Configure and build:

$ cd /path/to/mapgen2
$ mkdir build && cd build
$ cmake .. -DCMAKE_TOOLCHAIN_FILE=/path/to/vcpkg.cmake
$ cmake --build . --target mapgen2

Ommit CMAKE_TOOLCHAIN_FILE if not using vcpkg. Set necessary Boost options (e.g. -DBoost_USE_STATIC_LIBS=OFF).

Usage

Add and connect nodes in the editor to create a noise output.

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