From 50061c78007c5f206c86db1b096db86270c81856 Mon Sep 17 00:00:00 2001 From: clabby Date: Mon, 26 Jun 2023 10:09:07 -0400 Subject: [PATCH] Add `FaultDisputeGame` binding --- op-bindings/Makefile | 4 + op-bindings/bindings/faultdisputegame.go | 1147 +++++++++++++++++ .../contracts/dispute/FaultDisputeGame.sol | 2 +- 3 files changed, 1152 insertions(+), 1 deletion(-) create mode 100644 op-bindings/bindings/faultdisputegame.go diff --git a/op-bindings/Makefile b/op-bindings/Makefile index 998195213e55..0026f4fc3497 100644 --- a/op-bindings/Makefile +++ b/op-bindings/Makefile @@ -32,6 +32,7 @@ bindings: l1block-bindings \ basefee-vault-bindings \ legacy-erc20-eth-bindings \ dispute-game-factory-bindings \ + fault-dispute-game-bindings \ standard-bridge-bindings \ cross-domain-messenger-bindings \ cannon-mips \ @@ -130,6 +131,9 @@ l1-blocknumber-bindings: compile dispute-game-factory-bindings: compile ./gen_bindings.sh contracts/dispute/DisputeGameFactory.sol:DisputeGameFactory $(pkg) +fault-dispute-game-bindings: compile + ./gen_bindings.sh contracts/dispute/FaultDisputeGame.sol:FaultDisputeGame $(pkg) + standard-bridge-bindings: compile ./gen_bindings.sh contracts/universal/StandardBridge.sol:StandardBridge $(pkg) diff --git a/op-bindings/bindings/faultdisputegame.go b/op-bindings/bindings/faultdisputegame.go new file mode 100644 index 000000000000..3b3df3dc1e9d --- /dev/null +++ b/op-bindings/bindings/faultdisputegame.go @@ -0,0 +1,1147 @@ +// Code generated - DO NOT EDIT. +// This file is a generated binding and any manual changes will be lost. + +package bindings + +import ( + "errors" + "math/big" + "strings" + + ethereum "github.com/ethereum/go-ethereum" + "github.com/ethereum/go-ethereum/accounts/abi" + "github.com/ethereum/go-ethereum/accounts/abi/bind" + "github.com/ethereum/go-ethereum/common" + "github.com/ethereum/go-ethereum/core/types" + "github.com/ethereum/go-ethereum/event" +) + +// Reference imports to suppress errors if they are not otherwise used. +var ( + _ = errors.New + _ = big.NewInt + _ = strings.NewReader + _ = ethereum.NotFound + _ = bind.Bind + _ = common.Big1 + _ = types.BloomLookup + _ = event.NewSubscription +) + +// FaultDisputeGameMetaData contains all meta data concerning the FaultDisputeGame contract. +var FaultDisputeGameMetaData = &bind.MetaData{ + ABI: "[{\"inputs\":[{\"internalType\":\"Claim\",\"name\":\"_absolutePrestate\",\"type\":\"bytes32\"},{\"internalType\":\"uint256\",\"name\":\"_maxGameDepth\",\"type\":\"uint256\"},{\"internalType\":\"contractIBigStepper\",\"name\":\"_vm\",\"type\":\"address\"}],\"stateMutability\":\"nonpayable\",\"type\":\"constructor\"},{\"inputs\":[],\"name\":\"CannotDefendRootClaim\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ClaimAlreadyExists\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ClockTimeExceeded\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"GameDepthExceeded\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"GameNotInProgress\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"InvalidParent\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"InvalidPrestate\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ValidStep\",\"type\":\"error\"},{\"anonymous\":false,\"inputs\":[{\"indexed\":true,\"internalType\":\"uint256\",\"name\":\"parentIndex\",\"type\":\"uint256\"},{\"indexed\":true,\"internalType\":\"Claim\",\"name\":\"pivot\",\"type\":\"bytes32\"},{\"indexed\":true,\"internalType\":\"address\",\"name\":\"claimant\",\"type\":\"address\"}],\"name\":\"Move\",\"type\":\"event\"},{\"anonymous\":false,\"inputs\":[{\"indexed\":true,\"internalType\":\"enumGameStatus\",\"name\":\"status\",\"type\":\"uint8\"}],\"name\":\"Resolved\",\"type\":\"event\"},{\"inputs\":[],\"name\":\"ABSOLUTE_PRESTATE\",\"outputs\":[{\"internalType\":\"Claim\",\"name\":\"\",\"type\":\"bytes32\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"MAX_GAME_DEPTH\",\"outputs\":[{\"internalType\":\"uint256\",\"name\":\"\",\"type\":\"uint256\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"VM\",\"outputs\":[{\"internalType\":\"contractIBigStepper\",\"name\":\"\",\"type\":\"address\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_parentIndex\",\"type\":\"uint256\"},{\"internalType\":\"Claim\",\"name\":\"_pivot\",\"type\":\"bytes32\"}],\"name\":\"attack\",\"outputs\":[],\"stateMutability\":\"payable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"bondManager\",\"outputs\":[{\"internalType\":\"contractIBondManager\",\"name\":\"\",\"type\":\"address\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"\",\"type\":\"uint256\"}],\"name\":\"claimData\",\"outputs\":[{\"internalType\":\"uint32\",\"name\":\"parentIndex\",\"type\":\"uint32\"},{\"internalType\":\"bool\",\"name\":\"countered\",\"type\":\"bool\"},{\"internalType\":\"Claim\",\"name\":\"claim\",\"type\":\"bytes32\"},{\"internalType\":\"Position\",\"name\":\"position\",\"type\":\"uint128\"},{\"internalType\":\"Clock\",\"name\":\"clock\",\"type\":\"uint128\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"claimDataLen\",\"outputs\":[{\"internalType\":\"uint256\",\"name\":\"len_\",\"type\":\"uint256\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"createdAt\",\"outputs\":[{\"internalType\":\"Timestamp\",\"name\":\"createdAt_\",\"type\":\"uint64\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_parentIndex\",\"type\":\"uint256\"},{\"internalType\":\"Claim\",\"name\":\"_pivot\",\"type\":\"bytes32\"}],\"name\":\"defend\",\"outputs\":[],\"stateMutability\":\"payable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"extraData\",\"outputs\":[{\"internalType\":\"bytes\",\"name\":\"extraData_\",\"type\":\"bytes\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"gameData\",\"outputs\":[{\"internalType\":\"GameType\",\"name\":\"gameType_\",\"type\":\"uint8\"},{\"internalType\":\"Claim\",\"name\":\"rootClaim_\",\"type\":\"bytes32\"},{\"internalType\":\"bytes\",\"name\":\"extraData_\",\"type\":\"bytes\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"gameStart\",\"outputs\":[{\"internalType\":\"Timestamp\",\"name\":\"\",\"type\":\"uint64\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"gameType\",\"outputs\":[{\"internalType\":\"GameType\",\"name\":\"gameType_\",\"type\":\"uint8\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"initialize\",\"outputs\":[],\"stateMutability\":\"nonpayable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"l2BlockNumber\",\"outputs\":[{\"internalType\":\"uint256\",\"name\":\"l2BlockNumber_\",\"type\":\"uint256\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_challengeIndex\",\"type\":\"uint256\"},{\"internalType\":\"Claim\",\"name\":\"_pivot\",\"type\":\"bytes32\"},{\"internalType\":\"bool\",\"name\":\"_isAttack\",\"type\":\"bool\"}],\"name\":\"move\",\"outputs\":[],\"stateMutability\":\"payable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"resolve\",\"outputs\":[{\"internalType\":\"enumGameStatus\",\"name\":\"status_\",\"type\":\"uint8\"}],\"stateMutability\":\"nonpayable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"rootClaim\",\"outputs\":[{\"internalType\":\"Claim\",\"name\":\"rootClaim_\",\"type\":\"bytes32\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"status\",\"outputs\":[{\"internalType\":\"enumGameStatus\",\"name\":\"\",\"type\":\"uint8\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_stateIndex\",\"type\":\"uint256\"},{\"internalType\":\"uint256\",\"name\":\"_claimIndex\",\"type\":\"uint256\"},{\"internalType\":\"bool\",\"name\":\"_isAttack\",\"type\":\"bool\"},{\"internalType\":\"bytes\",\"name\":\"_stateData\",\"type\":\"bytes\"},{\"internalType\":\"bytes\",\"name\":\"_proof\",\"type\":\"bytes\"}],\"name\":\"step\",\"outputs\":[],\"stateMutability\":\"nonpayable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"version\",\"outputs\":[{\"internalType\":\"string\",\"name\":\"\",\"type\":\"string\"}],\"stateMutability\":\"view\",\"type\":\"function\"}]", + Bin: 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+} + +// FaultDisputeGameABI is the input ABI used to generate the binding from. +// Deprecated: Use FaultDisputeGameMetaData.ABI instead. +var FaultDisputeGameABI = FaultDisputeGameMetaData.ABI + +// FaultDisputeGameBin is the compiled bytecode used for deploying new contracts. +// Deprecated: Use FaultDisputeGameMetaData.Bin instead. +var FaultDisputeGameBin = FaultDisputeGameMetaData.Bin + +// DeployFaultDisputeGame deploys a new Ethereum contract, binding an instance of FaultDisputeGame to it. +func DeployFaultDisputeGame(auth *bind.TransactOpts, backend bind.ContractBackend, _absolutePrestate [32]byte, _maxGameDepth *big.Int, _vm common.Address) (common.Address, *types.Transaction, *FaultDisputeGame, error) { + parsed, err := FaultDisputeGameMetaData.GetAbi() + if err != nil { + return common.Address{}, nil, nil, err + } + if parsed == nil { + return common.Address{}, nil, nil, errors.New("GetABI returned nil") + } + + address, tx, contract, err := bind.DeployContract(auth, *parsed, common.FromHex(FaultDisputeGameBin), backend, _absolutePrestate, _maxGameDepth, _vm) + if err != nil { + return common.Address{}, nil, nil, err + } + return address, tx, &FaultDisputeGame{FaultDisputeGameCaller: FaultDisputeGameCaller{contract: contract}, FaultDisputeGameTransactor: FaultDisputeGameTransactor{contract: contract}, FaultDisputeGameFilterer: FaultDisputeGameFilterer{contract: contract}}, nil +} + +// FaultDisputeGame is an auto generated Go binding around an Ethereum contract. +type FaultDisputeGame struct { + FaultDisputeGameCaller // Read-only binding to the contract + FaultDisputeGameTransactor // Write-only binding to the contract + FaultDisputeGameFilterer // Log filterer for contract events +} + +// FaultDisputeGameCaller is an auto generated read-only Go binding around an Ethereum contract. +type FaultDisputeGameCaller struct { + contract *bind.BoundContract // Generic contract wrapper for the low level calls +} + +// FaultDisputeGameTransactor is an auto generated write-only Go binding around an Ethereum contract. +type FaultDisputeGameTransactor struct { + contract *bind.BoundContract // Generic contract wrapper for the low level calls +} + +// FaultDisputeGameFilterer is an auto generated log filtering Go binding around an Ethereum contract events. +type FaultDisputeGameFilterer struct { + contract *bind.BoundContract // Generic contract wrapper for the low level calls +} + +// FaultDisputeGameSession is an auto generated Go binding around an Ethereum contract, +// with pre-set call and transact options. +type FaultDisputeGameSession struct { + Contract *FaultDisputeGame // Generic contract binding to set the session for + CallOpts bind.CallOpts // Call options to use throughout this session + TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session +} + +// FaultDisputeGameCallerSession is an auto generated read-only Go binding around an Ethereum contract, +// with pre-set call options. +type FaultDisputeGameCallerSession struct { + Contract *FaultDisputeGameCaller // Generic contract caller binding to set the session for + CallOpts bind.CallOpts // Call options to use throughout this session +} + +// FaultDisputeGameTransactorSession is an auto generated write-only Go binding around an Ethereum contract, +// with pre-set transact options. +type FaultDisputeGameTransactorSession struct { + Contract *FaultDisputeGameTransactor // Generic contract transactor binding to set the session for + TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session +} + +// FaultDisputeGameRaw is an auto generated low-level Go binding around an Ethereum contract. +type FaultDisputeGameRaw struct { + Contract *FaultDisputeGame // Generic contract binding to access the raw methods on +} + +// FaultDisputeGameCallerRaw is an auto generated low-level read-only Go binding around an Ethereum contract. +type FaultDisputeGameCallerRaw struct { + Contract *FaultDisputeGameCaller // Generic read-only contract binding to access the raw methods on +} + +// FaultDisputeGameTransactorRaw is an auto generated low-level write-only Go binding around an Ethereum contract. +type FaultDisputeGameTransactorRaw struct { + Contract *FaultDisputeGameTransactor // Generic write-only contract binding to access the raw methods on +} + +// NewFaultDisputeGame creates a new instance of FaultDisputeGame, bound to a specific deployed contract. +func NewFaultDisputeGame(address common.Address, backend bind.ContractBackend) (*FaultDisputeGame, error) { + contract, err := bindFaultDisputeGame(address, backend, backend, backend) + if err != nil { + return nil, err + } + return &FaultDisputeGame{FaultDisputeGameCaller: FaultDisputeGameCaller{contract: contract}, FaultDisputeGameTransactor: FaultDisputeGameTransactor{contract: contract}, FaultDisputeGameFilterer: FaultDisputeGameFilterer{contract: contract}}, nil +} + +// NewFaultDisputeGameCaller creates a new read-only instance of FaultDisputeGame, bound to a specific deployed contract. +func NewFaultDisputeGameCaller(address common.Address, caller bind.ContractCaller) (*FaultDisputeGameCaller, error) { + contract, err := bindFaultDisputeGame(address, caller, nil, nil) + if err != nil { + return nil, err + } + return &FaultDisputeGameCaller{contract: contract}, nil +} + +// NewFaultDisputeGameTransactor creates a new write-only instance of FaultDisputeGame, bound to a specific deployed contract. +func NewFaultDisputeGameTransactor(address common.Address, transactor bind.ContractTransactor) (*FaultDisputeGameTransactor, error) { + contract, err := bindFaultDisputeGame(address, nil, transactor, nil) + if err != nil { + return nil, err + } + return &FaultDisputeGameTransactor{contract: contract}, nil +} + +// NewFaultDisputeGameFilterer creates a new log filterer instance of FaultDisputeGame, bound to a specific deployed contract. +func NewFaultDisputeGameFilterer(address common.Address, filterer bind.ContractFilterer) (*FaultDisputeGameFilterer, error) { + contract, err := bindFaultDisputeGame(address, nil, nil, filterer) + if err != nil { + return nil, err + } + return &FaultDisputeGameFilterer{contract: contract}, nil +} + +// bindFaultDisputeGame binds a generic wrapper to an already deployed contract. +func bindFaultDisputeGame(address common.Address, caller bind.ContractCaller, transactor bind.ContractTransactor, filterer bind.ContractFilterer) (*bind.BoundContract, error) { + parsed, err := abi.JSON(strings.NewReader(FaultDisputeGameABI)) + if err != nil { + return nil, err + } + return bind.NewBoundContract(address, parsed, caller, transactor, filterer), nil +} + +// Call invokes the (constant) contract method with params as input values and +// sets the output to result. The result type might be a single field for simple +// returns, a slice of interfaces for anonymous returns and a struct for named +// returns. +func (_FaultDisputeGame *FaultDisputeGameRaw) Call(opts *bind.CallOpts, result *[]interface{}, method string, params ...interface{}) error { + return _FaultDisputeGame.Contract.FaultDisputeGameCaller.contract.Call(opts, result, method, params...) +} + +// Transfer initiates a plain transaction to move funds to the contract, calling +// its default method if one is available. +func (_FaultDisputeGame *FaultDisputeGameRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.FaultDisputeGameTransactor.contract.Transfer(opts) +} + +// Transact invokes the (paid) contract method with params as input values. +func (_FaultDisputeGame *FaultDisputeGameRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.FaultDisputeGameTransactor.contract.Transact(opts, method, params...) +} + +// Call invokes the (constant) contract method with params as input values and +// sets the output to result. The result type might be a single field for simple +// returns, a slice of interfaces for anonymous returns and a struct for named +// returns. +func (_FaultDisputeGame *FaultDisputeGameCallerRaw) Call(opts *bind.CallOpts, result *[]interface{}, method string, params ...interface{}) error { + return _FaultDisputeGame.Contract.contract.Call(opts, result, method, params...) +} + +// Transfer initiates a plain transaction to move funds to the contract, calling +// its default method if one is available. +func (_FaultDisputeGame *FaultDisputeGameTransactorRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.contract.Transfer(opts) +} + +// Transact invokes the (paid) contract method with params as input values. +func (_FaultDisputeGame *FaultDisputeGameTransactorRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.contract.Transact(opts, method, params...) +} + +// ABSOLUTEPRESTATE is a free data retrieval call binding the contract method 0x266198f9. +// +// Solidity: function ABSOLUTE_PRESTATE() view returns(bytes32) +func (_FaultDisputeGame *FaultDisputeGameCaller) ABSOLUTEPRESTATE(opts *bind.CallOpts) ([32]byte, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "ABSOLUTE_PRESTATE") + + if err != nil { + return *new([32]byte), err + } + + out0 := *abi.ConvertType(out[0], new([32]byte)).(*[32]byte) + + return out0, err + +} + +// ABSOLUTEPRESTATE is a free data retrieval call binding the contract method 0x266198f9. +// +// Solidity: function ABSOLUTE_PRESTATE() view returns(bytes32) +func (_FaultDisputeGame *FaultDisputeGameSession) ABSOLUTEPRESTATE() ([32]byte, error) { + return _FaultDisputeGame.Contract.ABSOLUTEPRESTATE(&_FaultDisputeGame.CallOpts) +} + +// ABSOLUTEPRESTATE is a free data retrieval call binding the contract method 0x266198f9. +// +// Solidity: function ABSOLUTE_PRESTATE() view returns(bytes32) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) ABSOLUTEPRESTATE() ([32]byte, error) { + return _FaultDisputeGame.Contract.ABSOLUTEPRESTATE(&_FaultDisputeGame.CallOpts) +} + +// MAXGAMEDEPTH is a free data retrieval call binding the contract method 0x4778efe8. +// +// Solidity: function MAX_GAME_DEPTH() view returns(uint256) +func (_FaultDisputeGame *FaultDisputeGameCaller) MAXGAMEDEPTH(opts *bind.CallOpts) (*big.Int, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "MAX_GAME_DEPTH") + + if err != nil { + return *new(*big.Int), err + } + + out0 := *abi.ConvertType(out[0], new(*big.Int)).(**big.Int) + + return out0, err + +} + +// MAXGAMEDEPTH is a free data retrieval call binding the contract method 0x4778efe8. +// +// Solidity: function MAX_GAME_DEPTH() view returns(uint256) +func (_FaultDisputeGame *FaultDisputeGameSession) MAXGAMEDEPTH() (*big.Int, error) { + return _FaultDisputeGame.Contract.MAXGAMEDEPTH(&_FaultDisputeGame.CallOpts) +} + +// MAXGAMEDEPTH is a free data retrieval call binding the contract method 0x4778efe8. +// +// Solidity: function MAX_GAME_DEPTH() view returns(uint256) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) MAXGAMEDEPTH() (*big.Int, error) { + return _FaultDisputeGame.Contract.MAXGAMEDEPTH(&_FaultDisputeGame.CallOpts) +} + +// VM is a free data retrieval call binding the contract method 0x92931298. +// +// Solidity: function VM() view returns(address) +func (_FaultDisputeGame *FaultDisputeGameCaller) VM(opts *bind.CallOpts) (common.Address, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "VM") + + if err != nil { + return *new(common.Address), err + } + + out0 := *abi.ConvertType(out[0], new(common.Address)).(*common.Address) + + return out0, err + +} + +// VM is a free data retrieval call binding the contract method 0x92931298. +// +// Solidity: function VM() view returns(address) +func (_FaultDisputeGame *FaultDisputeGameSession) VM() (common.Address, error) { + return _FaultDisputeGame.Contract.VM(&_FaultDisputeGame.CallOpts) +} + +// VM is a free data retrieval call binding the contract method 0x92931298. +// +// Solidity: function VM() view returns(address) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) VM() (common.Address, error) { + return _FaultDisputeGame.Contract.VM(&_FaultDisputeGame.CallOpts) +} + +// BondManager is a free data retrieval call binding the contract method 0x363cc427. +// +// Solidity: function bondManager() view returns(address) +func (_FaultDisputeGame *FaultDisputeGameCaller) BondManager(opts *bind.CallOpts) (common.Address, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "bondManager") + + if err != nil { + return *new(common.Address), err + } + + out0 := *abi.ConvertType(out[0], new(common.Address)).(*common.Address) + + return out0, err + +} + +// BondManager is a free data retrieval call binding the contract method 0x363cc427. +// +// Solidity: function bondManager() view returns(address) +func (_FaultDisputeGame *FaultDisputeGameSession) BondManager() (common.Address, error) { + return _FaultDisputeGame.Contract.BondManager(&_FaultDisputeGame.CallOpts) +} + +// BondManager is a free data retrieval call binding the contract method 0x363cc427. +// +// Solidity: function bondManager() view returns(address) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) BondManager() (common.Address, error) { + return _FaultDisputeGame.Contract.BondManager(&_FaultDisputeGame.CallOpts) +} + +// ClaimData is a free data retrieval call binding the contract method 0xc6f0308c. +// +// Solidity: function claimData(uint256 ) view returns(uint32 parentIndex, bool countered, bytes32 claim, uint128 position, uint128 clock) +func (_FaultDisputeGame *FaultDisputeGameCaller) ClaimData(opts *bind.CallOpts, arg0 *big.Int) (struct { + ParentIndex uint32 + Countered bool + Claim [32]byte + Position *big.Int + Clock *big.Int +}, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "claimData", arg0) + + outstruct := new(struct { + ParentIndex uint32 + Countered bool + Claim [32]byte + Position *big.Int + Clock *big.Int + }) + if err != nil { + return *outstruct, err + } + + outstruct.ParentIndex = *abi.ConvertType(out[0], new(uint32)).(*uint32) + outstruct.Countered = *abi.ConvertType(out[1], new(bool)).(*bool) + outstruct.Claim = *abi.ConvertType(out[2], new([32]byte)).(*[32]byte) + outstruct.Position = *abi.ConvertType(out[3], new(*big.Int)).(**big.Int) + outstruct.Clock = *abi.ConvertType(out[4], new(*big.Int)).(**big.Int) + + return *outstruct, err + +} + +// ClaimData is a free data retrieval call binding the contract method 0xc6f0308c. +// +// Solidity: function claimData(uint256 ) view returns(uint32 parentIndex, bool countered, bytes32 claim, uint128 position, uint128 clock) +func (_FaultDisputeGame *FaultDisputeGameSession) ClaimData(arg0 *big.Int) (struct { + ParentIndex uint32 + Countered bool + Claim [32]byte + Position *big.Int + Clock *big.Int +}, error) { + return _FaultDisputeGame.Contract.ClaimData(&_FaultDisputeGame.CallOpts, arg0) +} + +// ClaimData is a free data retrieval call binding the contract method 0xc6f0308c. +// +// Solidity: function claimData(uint256 ) view returns(uint32 parentIndex, bool countered, bytes32 claim, uint128 position, uint128 clock) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) ClaimData(arg0 *big.Int) (struct { + ParentIndex uint32 + Countered bool + Claim [32]byte + Position *big.Int + Clock *big.Int +}, error) { + return _FaultDisputeGame.Contract.ClaimData(&_FaultDisputeGame.CallOpts, arg0) +} + +// ClaimDataLen is a free data retrieval call binding the contract method 0x8980e0cc. +// +// Solidity: function claimDataLen() view returns(uint256 len_) +func (_FaultDisputeGame *FaultDisputeGameCaller) ClaimDataLen(opts *bind.CallOpts) (*big.Int, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "claimDataLen") + + if err != nil { + return *new(*big.Int), err + } + + out0 := *abi.ConvertType(out[0], new(*big.Int)).(**big.Int) + + return out0, err + +} + +// ClaimDataLen is a free data retrieval call binding the contract method 0x8980e0cc. +// +// Solidity: function claimDataLen() view returns(uint256 len_) +func (_FaultDisputeGame *FaultDisputeGameSession) ClaimDataLen() (*big.Int, error) { + return _FaultDisputeGame.Contract.ClaimDataLen(&_FaultDisputeGame.CallOpts) +} + +// ClaimDataLen is a free data retrieval call binding the contract method 0x8980e0cc. +// +// Solidity: function claimDataLen() view returns(uint256 len_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) ClaimDataLen() (*big.Int, error) { + return _FaultDisputeGame.Contract.ClaimDataLen(&_FaultDisputeGame.CallOpts) +} + +// CreatedAt is a free data retrieval call binding the contract method 0xcf09e0d0. +// +// Solidity: function createdAt() view returns(uint64 createdAt_) +func (_FaultDisputeGame *FaultDisputeGameCaller) CreatedAt(opts *bind.CallOpts) (uint64, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "createdAt") + + if err != nil { + return *new(uint64), err + } + + out0 := *abi.ConvertType(out[0], new(uint64)).(*uint64) + + return out0, err + +} + +// CreatedAt is a free data retrieval call binding the contract method 0xcf09e0d0. +// +// Solidity: function createdAt() view returns(uint64 createdAt_) +func (_FaultDisputeGame *FaultDisputeGameSession) CreatedAt() (uint64, error) { + return _FaultDisputeGame.Contract.CreatedAt(&_FaultDisputeGame.CallOpts) +} + +// CreatedAt is a free data retrieval call binding the contract method 0xcf09e0d0. +// +// Solidity: function createdAt() view returns(uint64 createdAt_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) CreatedAt() (uint64, error) { + return _FaultDisputeGame.Contract.CreatedAt(&_FaultDisputeGame.CallOpts) +} + +// ExtraData is a free data retrieval call binding the contract method 0x609d3334. +// +// Solidity: function extraData() pure returns(bytes extraData_) +func (_FaultDisputeGame *FaultDisputeGameCaller) ExtraData(opts *bind.CallOpts) ([]byte, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "extraData") + + if err != nil { + return *new([]byte), err + } + + out0 := *abi.ConvertType(out[0], new([]byte)).(*[]byte) + + return out0, err + +} + +// ExtraData is a free data retrieval call binding the contract method 0x609d3334. +// +// Solidity: function extraData() pure returns(bytes extraData_) +func (_FaultDisputeGame *FaultDisputeGameSession) ExtraData() ([]byte, error) { + return _FaultDisputeGame.Contract.ExtraData(&_FaultDisputeGame.CallOpts) +} + +// ExtraData is a free data retrieval call binding the contract method 0x609d3334. +// +// Solidity: function extraData() pure returns(bytes extraData_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) ExtraData() ([]byte, error) { + return _FaultDisputeGame.Contract.ExtraData(&_FaultDisputeGame.CallOpts) +} + +// GameData is a free data retrieval call binding the contract method 0xfa24f743. +// +// Solidity: function gameData() pure returns(uint8 gameType_, bytes32 rootClaim_, bytes extraData_) +func (_FaultDisputeGame *FaultDisputeGameCaller) GameData(opts *bind.CallOpts) (struct { + GameType uint8 + RootClaim [32]byte + ExtraData []byte +}, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "gameData") + + outstruct := new(struct { + GameType uint8 + RootClaim [32]byte + ExtraData []byte + }) + if err != nil { + return *outstruct, err + } + + outstruct.GameType = *abi.ConvertType(out[0], new(uint8)).(*uint8) + outstruct.RootClaim = *abi.ConvertType(out[1], new([32]byte)).(*[32]byte) + outstruct.ExtraData = *abi.ConvertType(out[2], new([]byte)).(*[]byte) + + return *outstruct, err + +} + +// GameData is a free data retrieval call binding the contract method 0xfa24f743. +// +// Solidity: function gameData() pure returns(uint8 gameType_, bytes32 rootClaim_, bytes extraData_) +func (_FaultDisputeGame *FaultDisputeGameSession) GameData() (struct { + GameType uint8 + RootClaim [32]byte + ExtraData []byte +}, error) { + return _FaultDisputeGame.Contract.GameData(&_FaultDisputeGame.CallOpts) +} + +// GameData is a free data retrieval call binding the contract method 0xfa24f743. +// +// Solidity: function gameData() pure returns(uint8 gameType_, bytes32 rootClaim_, bytes extraData_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) GameData() (struct { + GameType uint8 + RootClaim [32]byte + ExtraData []byte +}, error) { + return _FaultDisputeGame.Contract.GameData(&_FaultDisputeGame.CallOpts) +} + +// GameStart is a free data retrieval call binding the contract method 0x3218b99d. +// +// Solidity: function gameStart() view returns(uint64) +func (_FaultDisputeGame *FaultDisputeGameCaller) GameStart(opts *bind.CallOpts) (uint64, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "gameStart") + + if err != nil { + return *new(uint64), err + } + + out0 := *abi.ConvertType(out[0], new(uint64)).(*uint64) + + return out0, err + +} + +// GameStart is a free data retrieval call binding the contract method 0x3218b99d. +// +// Solidity: function gameStart() view returns(uint64) +func (_FaultDisputeGame *FaultDisputeGameSession) GameStart() (uint64, error) { + return _FaultDisputeGame.Contract.GameStart(&_FaultDisputeGame.CallOpts) +} + +// GameStart is a free data retrieval call binding the contract method 0x3218b99d. +// +// Solidity: function gameStart() view returns(uint64) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) GameStart() (uint64, error) { + return _FaultDisputeGame.Contract.GameStart(&_FaultDisputeGame.CallOpts) +} + +// GameType is a free data retrieval call binding the contract method 0xbbdc02db. +// +// Solidity: function gameType() pure returns(uint8 gameType_) +func (_FaultDisputeGame *FaultDisputeGameCaller) GameType(opts *bind.CallOpts) (uint8, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "gameType") + + if err != nil { + return *new(uint8), err + } + + out0 := *abi.ConvertType(out[0], new(uint8)).(*uint8) + + return out0, err + +} + +// GameType is a free data retrieval call binding the contract method 0xbbdc02db. +// +// Solidity: function gameType() pure returns(uint8 gameType_) +func (_FaultDisputeGame *FaultDisputeGameSession) GameType() (uint8, error) { + return _FaultDisputeGame.Contract.GameType(&_FaultDisputeGame.CallOpts) +} + +// GameType is a free data retrieval call binding the contract method 0xbbdc02db. +// +// Solidity: function gameType() pure returns(uint8 gameType_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) GameType() (uint8, error) { + return _FaultDisputeGame.Contract.GameType(&_FaultDisputeGame.CallOpts) +} + +// L2BlockNumber is a free data retrieval call binding the contract method 0x8b85902b. +// +// Solidity: function l2BlockNumber() pure returns(uint256 l2BlockNumber_) +func (_FaultDisputeGame *FaultDisputeGameCaller) L2BlockNumber(opts *bind.CallOpts) (*big.Int, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "l2BlockNumber") + + if err != nil { + return *new(*big.Int), err + } + + out0 := *abi.ConvertType(out[0], new(*big.Int)).(**big.Int) + + return out0, err + +} + +// L2BlockNumber is a free data retrieval call binding the contract method 0x8b85902b. +// +// Solidity: function l2BlockNumber() pure returns(uint256 l2BlockNumber_) +func (_FaultDisputeGame *FaultDisputeGameSession) L2BlockNumber() (*big.Int, error) { + return _FaultDisputeGame.Contract.L2BlockNumber(&_FaultDisputeGame.CallOpts) +} + +// L2BlockNumber is a free data retrieval call binding the contract method 0x8b85902b. +// +// Solidity: function l2BlockNumber() pure returns(uint256 l2BlockNumber_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) L2BlockNumber() (*big.Int, error) { + return _FaultDisputeGame.Contract.L2BlockNumber(&_FaultDisputeGame.CallOpts) +} + +// RootClaim is a free data retrieval call binding the contract method 0xbcef3b55. +// +// Solidity: function rootClaim() pure returns(bytes32 rootClaim_) +func (_FaultDisputeGame *FaultDisputeGameCaller) RootClaim(opts *bind.CallOpts) ([32]byte, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "rootClaim") + + if err != nil { + return *new([32]byte), err + } + + out0 := *abi.ConvertType(out[0], new([32]byte)).(*[32]byte) + + return out0, err + +} + +// RootClaim is a free data retrieval call binding the contract method 0xbcef3b55. +// +// Solidity: function rootClaim() pure returns(bytes32 rootClaim_) +func (_FaultDisputeGame *FaultDisputeGameSession) RootClaim() ([32]byte, error) { + return _FaultDisputeGame.Contract.RootClaim(&_FaultDisputeGame.CallOpts) +} + +// RootClaim is a free data retrieval call binding the contract method 0xbcef3b55. +// +// Solidity: function rootClaim() pure returns(bytes32 rootClaim_) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) RootClaim() ([32]byte, error) { + return _FaultDisputeGame.Contract.RootClaim(&_FaultDisputeGame.CallOpts) +} + +// Status is a free data retrieval call binding the contract method 0x200d2ed2. +// +// Solidity: function status() view returns(uint8) +func (_FaultDisputeGame *FaultDisputeGameCaller) Status(opts *bind.CallOpts) (uint8, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "status") + + if err != nil { + return *new(uint8), err + } + + out0 := *abi.ConvertType(out[0], new(uint8)).(*uint8) + + return out0, err + +} + +// Status is a free data retrieval call binding the contract method 0x200d2ed2. +// +// Solidity: function status() view returns(uint8) +func (_FaultDisputeGame *FaultDisputeGameSession) Status() (uint8, error) { + return _FaultDisputeGame.Contract.Status(&_FaultDisputeGame.CallOpts) +} + +// Status is a free data retrieval call binding the contract method 0x200d2ed2. +// +// Solidity: function status() view returns(uint8) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) Status() (uint8, error) { + return _FaultDisputeGame.Contract.Status(&_FaultDisputeGame.CallOpts) +} + +// Version is a free data retrieval call binding the contract method 0x54fd4d50. +// +// Solidity: function version() view returns(string) +func (_FaultDisputeGame *FaultDisputeGameCaller) Version(opts *bind.CallOpts) (string, error) { + var out []interface{} + err := _FaultDisputeGame.contract.Call(opts, &out, "version") + + if err != nil { + return *new(string), err + } + + out0 := *abi.ConvertType(out[0], new(string)).(*string) + + return out0, err + +} + +// Version is a free data retrieval call binding the contract method 0x54fd4d50. +// +// Solidity: function version() view returns(string) +func (_FaultDisputeGame *FaultDisputeGameSession) Version() (string, error) { + return _FaultDisputeGame.Contract.Version(&_FaultDisputeGame.CallOpts) +} + +// Version is a free data retrieval call binding the contract method 0x54fd4d50. +// +// Solidity: function version() view returns(string) +func (_FaultDisputeGame *FaultDisputeGameCallerSession) Version() (string, error) { + return _FaultDisputeGame.Contract.Version(&_FaultDisputeGame.CallOpts) +} + +// Attack is a paid mutator transaction binding the contract method 0xc55cd0c7. +// +// Solidity: function attack(uint256 _parentIndex, bytes32 _pivot) payable returns() +func (_FaultDisputeGame *FaultDisputeGameTransactor) Attack(opts *bind.TransactOpts, _parentIndex *big.Int, _pivot [32]byte) (*types.Transaction, error) { + return _FaultDisputeGame.contract.Transact(opts, "attack", _parentIndex, _pivot) +} + +// Attack is a paid mutator transaction binding the contract method 0xc55cd0c7. +// +// Solidity: function attack(uint256 _parentIndex, bytes32 _pivot) payable returns() +func (_FaultDisputeGame *FaultDisputeGameSession) Attack(_parentIndex *big.Int, _pivot [32]byte) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Attack(&_FaultDisputeGame.TransactOpts, _parentIndex, _pivot) +} + +// Attack is a paid mutator transaction binding the contract method 0xc55cd0c7. +// +// Solidity: function attack(uint256 _parentIndex, bytes32 _pivot) payable returns() +func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Attack(_parentIndex *big.Int, _pivot [32]byte) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Attack(&_FaultDisputeGame.TransactOpts, _parentIndex, _pivot) +} + +// Defend is a paid mutator transaction binding the contract method 0x35fef567. +// +// Solidity: function defend(uint256 _parentIndex, bytes32 _pivot) payable returns() +func (_FaultDisputeGame *FaultDisputeGameTransactor) Defend(opts *bind.TransactOpts, _parentIndex *big.Int, _pivot [32]byte) (*types.Transaction, error) { + return _FaultDisputeGame.contract.Transact(opts, "defend", _parentIndex, _pivot) +} + +// Defend is a paid mutator transaction binding the contract method 0x35fef567. +// +// Solidity: function defend(uint256 _parentIndex, bytes32 _pivot) payable returns() +func (_FaultDisputeGame *FaultDisputeGameSession) Defend(_parentIndex *big.Int, _pivot [32]byte) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Defend(&_FaultDisputeGame.TransactOpts, _parentIndex, _pivot) +} + +// Defend is a paid mutator transaction binding the contract method 0x35fef567. +// +// Solidity: function defend(uint256 _parentIndex, bytes32 _pivot) payable returns() +func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Defend(_parentIndex *big.Int, _pivot [32]byte) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Defend(&_FaultDisputeGame.TransactOpts, _parentIndex, _pivot) +} + +// Initialize is a paid mutator transaction binding the contract method 0x8129fc1c. +// +// Solidity: function initialize() returns() +func (_FaultDisputeGame *FaultDisputeGameTransactor) Initialize(opts *bind.TransactOpts) (*types.Transaction, error) { + return _FaultDisputeGame.contract.Transact(opts, "initialize") +} + +// Initialize is a paid mutator transaction binding the contract method 0x8129fc1c. +// +// Solidity: function initialize() returns() +func (_FaultDisputeGame *FaultDisputeGameSession) Initialize() (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Initialize(&_FaultDisputeGame.TransactOpts) +} + +// Initialize is a paid mutator transaction binding the contract method 0x8129fc1c. +// +// Solidity: function initialize() returns() +func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Initialize() (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Initialize(&_FaultDisputeGame.TransactOpts) +} + +// Move is a paid mutator transaction binding the contract method 0x632247ea. +// +// Solidity: function move(uint256 _challengeIndex, bytes32 _pivot, bool _isAttack) payable returns() +func (_FaultDisputeGame *FaultDisputeGameTransactor) Move(opts *bind.TransactOpts, _challengeIndex *big.Int, _pivot [32]byte, _isAttack bool) (*types.Transaction, error) { + return _FaultDisputeGame.contract.Transact(opts, "move", _challengeIndex, _pivot, _isAttack) +} + +// Move is a paid mutator transaction binding the contract method 0x632247ea. +// +// Solidity: function move(uint256 _challengeIndex, bytes32 _pivot, bool _isAttack) payable returns() +func (_FaultDisputeGame *FaultDisputeGameSession) Move(_challengeIndex *big.Int, _pivot [32]byte, _isAttack bool) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Move(&_FaultDisputeGame.TransactOpts, _challengeIndex, _pivot, _isAttack) +} + +// Move is a paid mutator transaction binding the contract method 0x632247ea. +// +// Solidity: function move(uint256 _challengeIndex, bytes32 _pivot, bool _isAttack) payable returns() +func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Move(_challengeIndex *big.Int, _pivot [32]byte, _isAttack bool) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Move(&_FaultDisputeGame.TransactOpts, _challengeIndex, _pivot, _isAttack) +} + +// Resolve is a paid mutator transaction binding the contract method 0x2810e1d6. +// +// Solidity: function resolve() returns(uint8 status_) +func (_FaultDisputeGame *FaultDisputeGameTransactor) Resolve(opts *bind.TransactOpts) (*types.Transaction, error) { + return _FaultDisputeGame.contract.Transact(opts, "resolve") +} + +// Resolve is a paid mutator transaction binding the contract method 0x2810e1d6. +// +// Solidity: function resolve() returns(uint8 status_) +func (_FaultDisputeGame *FaultDisputeGameSession) Resolve() (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Resolve(&_FaultDisputeGame.TransactOpts) +} + +// Resolve is a paid mutator transaction binding the contract method 0x2810e1d6. +// +// Solidity: function resolve() returns(uint8 status_) +func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Resolve() (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Resolve(&_FaultDisputeGame.TransactOpts) +} + +// Step is a paid mutator transaction binding the contract method 0xe4c290c4. +// +// Solidity: function step(uint256 _stateIndex, uint256 _claimIndex, bool _isAttack, bytes _stateData, bytes _proof) returns() +func (_FaultDisputeGame *FaultDisputeGameTransactor) Step(opts *bind.TransactOpts, _stateIndex *big.Int, _claimIndex *big.Int, _isAttack bool, _stateData []byte, _proof []byte) (*types.Transaction, error) { + return _FaultDisputeGame.contract.Transact(opts, "step", _stateIndex, _claimIndex, _isAttack, _stateData, _proof) +} + +// Step is a paid mutator transaction binding the contract method 0xe4c290c4. +// +// Solidity: function step(uint256 _stateIndex, uint256 _claimIndex, bool _isAttack, bytes _stateData, bytes _proof) returns() +func (_FaultDisputeGame *FaultDisputeGameSession) Step(_stateIndex *big.Int, _claimIndex *big.Int, _isAttack bool, _stateData []byte, _proof []byte) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Step(&_FaultDisputeGame.TransactOpts, _stateIndex, _claimIndex, _isAttack, _stateData, _proof) +} + +// Step is a paid mutator transaction binding the contract method 0xe4c290c4. +// +// Solidity: function step(uint256 _stateIndex, uint256 _claimIndex, bool _isAttack, bytes _stateData, bytes _proof) returns() +func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Step(_stateIndex *big.Int, _claimIndex *big.Int, _isAttack bool, _stateData []byte, _proof []byte) (*types.Transaction, error) { + return _FaultDisputeGame.Contract.Step(&_FaultDisputeGame.TransactOpts, _stateIndex, _claimIndex, _isAttack, _stateData, _proof) +} + +// FaultDisputeGameMoveIterator is returned from FilterMove and is used to iterate over the raw logs and unpacked data for Move events raised by the FaultDisputeGame contract. +type FaultDisputeGameMoveIterator struct { + Event *FaultDisputeGameMove // Event containing the contract specifics and raw log + + contract *bind.BoundContract // Generic contract to use for unpacking event data + event string // Event name to use for unpacking event data + + logs chan types.Log // Log channel receiving the found contract events + sub ethereum.Subscription // Subscription for errors, completion and termination + done bool // Whether the subscription completed delivering logs + fail error // Occurred error to stop iteration +} + +// Next advances the iterator to the subsequent event, returning whether there +// are any more events found. In case of a retrieval or parsing error, false is +// returned and Error() can be queried for the exact failure. +func (it *FaultDisputeGameMoveIterator) Next() bool { + // If the iterator failed, stop iterating + if it.fail != nil { + return false + } + // If the iterator completed, deliver directly whatever's available + if it.done { + select { + case log := <-it.logs: + it.Event = new(FaultDisputeGameMove) + if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil { + it.fail = err + return false + } + it.Event.Raw = log + return true + + default: + return false + } + } + // Iterator still in progress, wait for either a data or an error event + select { + case log := <-it.logs: + it.Event = new(FaultDisputeGameMove) + if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil { + it.fail = err + return false + } + it.Event.Raw = log + return true + + case err := <-it.sub.Err(): + it.done = true + it.fail = err + return it.Next() + } +} + +// Error returns any retrieval or parsing error occurred during filtering. +func (it *FaultDisputeGameMoveIterator) Error() error { + return it.fail +} + +// Close terminates the iteration process, releasing any pending underlying +// resources. +func (it *FaultDisputeGameMoveIterator) Close() error { + it.sub.Unsubscribe() + return nil +} + +// FaultDisputeGameMove represents a Move event raised by the FaultDisputeGame contract. +type FaultDisputeGameMove struct { + ParentIndex *big.Int + Pivot [32]byte + Claimant common.Address + Raw types.Log // Blockchain specific contextual infos +} + +// FilterMove is a free log retrieval operation binding the contract event 0x9b3245740ec3b155098a55be84957a4da13eaf7f14a8bc6f53126c0b9350f2be. +// +// Solidity: event Move(uint256 indexed parentIndex, bytes32 indexed pivot, address indexed claimant) +func (_FaultDisputeGame *FaultDisputeGameFilterer) FilterMove(opts *bind.FilterOpts, parentIndex []*big.Int, pivot [][32]byte, claimant []common.Address) (*FaultDisputeGameMoveIterator, error) { + + var parentIndexRule []interface{} + for _, parentIndexItem := range parentIndex { + parentIndexRule = append(parentIndexRule, parentIndexItem) + } + var pivotRule []interface{} + for _, pivotItem := range pivot { + pivotRule = append(pivotRule, pivotItem) + } + var claimantRule []interface{} + for _, claimantItem := range claimant { + claimantRule = append(claimantRule, claimantItem) + } + + logs, sub, err := _FaultDisputeGame.contract.FilterLogs(opts, "Move", parentIndexRule, pivotRule, claimantRule) + if err != nil { + return nil, err + } + return &FaultDisputeGameMoveIterator{contract: _FaultDisputeGame.contract, event: "Move", logs: logs, sub: sub}, nil +} + +// WatchMove is a free log subscription operation binding the contract event 0x9b3245740ec3b155098a55be84957a4da13eaf7f14a8bc6f53126c0b9350f2be. +// +// Solidity: event Move(uint256 indexed parentIndex, bytes32 indexed pivot, address indexed claimant) +func (_FaultDisputeGame *FaultDisputeGameFilterer) WatchMove(opts *bind.WatchOpts, sink chan<- *FaultDisputeGameMove, parentIndex []*big.Int, pivot [][32]byte, claimant []common.Address) (event.Subscription, error) { + + var parentIndexRule []interface{} + for _, parentIndexItem := range parentIndex { + parentIndexRule = append(parentIndexRule, parentIndexItem) + } + var pivotRule []interface{} + for _, pivotItem := range pivot { + pivotRule = append(pivotRule, pivotItem) + } + var claimantRule []interface{} + for _, claimantItem := range claimant { + claimantRule = append(claimantRule, claimantItem) + } + + logs, sub, err := _FaultDisputeGame.contract.WatchLogs(opts, "Move", parentIndexRule, pivotRule, claimantRule) + if err != nil { + return nil, err + } + return event.NewSubscription(func(quit <-chan struct{}) error { + defer sub.Unsubscribe() + for { + select { + case log := <-logs: + // New log arrived, parse the event and forward to the user + event := new(FaultDisputeGameMove) + if err := _FaultDisputeGame.contract.UnpackLog(event, "Move", log); err != nil { + return err + } + event.Raw = log + + select { + case sink <- event: + case err := <-sub.Err(): + return err + case <-quit: + return nil + } + case err := <-sub.Err(): + return err + case <-quit: + return nil + } + } + }), nil +} + +// ParseMove is a log parse operation binding the contract event 0x9b3245740ec3b155098a55be84957a4da13eaf7f14a8bc6f53126c0b9350f2be. +// +// Solidity: event Move(uint256 indexed parentIndex, bytes32 indexed pivot, address indexed claimant) +func (_FaultDisputeGame *FaultDisputeGameFilterer) ParseMove(log types.Log) (*FaultDisputeGameMove, error) { + event := new(FaultDisputeGameMove) + if err := _FaultDisputeGame.contract.UnpackLog(event, "Move", log); err != nil { + return nil, err + } + event.Raw = log + return event, nil +} + +// FaultDisputeGameResolvedIterator is returned from FilterResolved and is used to iterate over the raw logs and unpacked data for Resolved events raised by the FaultDisputeGame contract. +type FaultDisputeGameResolvedIterator struct { + Event *FaultDisputeGameResolved // Event containing the contract specifics and raw log + + contract *bind.BoundContract // Generic contract to use for unpacking event data + event string // Event name to use for unpacking event data + + logs chan types.Log // Log channel receiving the found contract events + sub ethereum.Subscription // Subscription for errors, completion and termination + done bool // Whether the subscription completed delivering logs + fail error // Occurred error to stop iteration +} + +// Next advances the iterator to the subsequent event, returning whether there +// are any more events found. In case of a retrieval or parsing error, false is +// returned and Error() can be queried for the exact failure. +func (it *FaultDisputeGameResolvedIterator) Next() bool { + // If the iterator failed, stop iterating + if it.fail != nil { + return false + } + // If the iterator completed, deliver directly whatever's available + if it.done { + select { + case log := <-it.logs: + it.Event = new(FaultDisputeGameResolved) + if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil { + it.fail = err + return false + } + it.Event.Raw = log + return true + + default: + return false + } + } + // Iterator still in progress, wait for either a data or an error event + select { + case log := <-it.logs: + it.Event = new(FaultDisputeGameResolved) + if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil { + it.fail = err + return false + } + it.Event.Raw = log + return true + + case err := <-it.sub.Err(): + it.done = true + it.fail = err + return it.Next() + } +} + +// Error returns any retrieval or parsing error occurred during filtering. +func (it *FaultDisputeGameResolvedIterator) Error() error { + return it.fail +} + +// Close terminates the iteration process, releasing any pending underlying +// resources. +func (it *FaultDisputeGameResolvedIterator) Close() error { + it.sub.Unsubscribe() + return nil +} + +// FaultDisputeGameResolved represents a Resolved event raised by the FaultDisputeGame contract. +type FaultDisputeGameResolved struct { + Status uint8 + Raw types.Log // Blockchain specific contextual infos +} + +// FilterResolved is a free log retrieval operation binding the contract event 0x5e186f09b9c93491f14e277eea7faa5de6a2d4bda75a79af7a3684fbfb42da60. +// +// Solidity: event Resolved(uint8 indexed status) +func (_FaultDisputeGame *FaultDisputeGameFilterer) FilterResolved(opts *bind.FilterOpts, status []uint8) (*FaultDisputeGameResolvedIterator, error) { + + var statusRule []interface{} + for _, statusItem := range status { + statusRule = append(statusRule, statusItem) + } + + logs, sub, err := _FaultDisputeGame.contract.FilterLogs(opts, "Resolved", statusRule) + if err != nil { + return nil, err + } + return &FaultDisputeGameResolvedIterator{contract: _FaultDisputeGame.contract, event: "Resolved", logs: logs, sub: sub}, nil +} + +// WatchResolved is a free log subscription operation binding the contract event 0x5e186f09b9c93491f14e277eea7faa5de6a2d4bda75a79af7a3684fbfb42da60. +// +// Solidity: event Resolved(uint8 indexed status) +func (_FaultDisputeGame *FaultDisputeGameFilterer) WatchResolved(opts *bind.WatchOpts, sink chan<- *FaultDisputeGameResolved, status []uint8) (event.Subscription, error) { + + var statusRule []interface{} + for _, statusItem := range status { + statusRule = append(statusRule, statusItem) + } + + logs, sub, err := _FaultDisputeGame.contract.WatchLogs(opts, "Resolved", statusRule) + if err != nil { + return nil, err + } + return event.NewSubscription(func(quit <-chan struct{}) error { + defer sub.Unsubscribe() + for { + select { + case log := <-logs: + // New log arrived, parse the event and forward to the user + event := new(FaultDisputeGameResolved) + if err := _FaultDisputeGame.contract.UnpackLog(event, "Resolved", log); err != nil { + return err + } + event.Raw = log + + select { + case sink <- event: + case err := <-sub.Err(): + return err + case <-quit: + return nil + } + case err := <-sub.Err(): + return err + case <-quit: + return nil + } + } + }), nil +} + +// ParseResolved is a log parse operation binding the contract event 0x5e186f09b9c93491f14e277eea7faa5de6a2d4bda75a79af7a3684fbfb42da60. +// +// Solidity: event Resolved(uint8 indexed status) +func (_FaultDisputeGame *FaultDisputeGameFilterer) ParseResolved(log types.Log) (*FaultDisputeGameResolved, error) { + event := new(FaultDisputeGameResolved) + if err := _FaultDisputeGame.contract.UnpackLog(event, "Resolved", log); err != nil { + return nil, err + } + event.Raw = log + return event, nil +} diff --git a/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol b/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol index 21b71bebbc08..fd8eb55c3b29 100644 --- a/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol +++ b/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol @@ -166,7 +166,7 @@ contract FaultDisputeGame is IFaultDisputeGame, Clone, Semver { uint256 _challengeIndex, Claim _pivot, bool _isAttack - ) public { + ) public payable { // Moves cannot be made unless the game is currently in progress. if (status != GameStatus.IN_PROGRESS) { revert GameNotInProgress();