-
Notifications
You must be signed in to change notification settings - Fork 173
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
starting an animation with the network #18
Comments
I'd handle this via meemoo/dataflow#78 |
That would be useful for more than just graph exports. I'd vote for not hiding the inputs fields on connection (meemoo/dataflow#62), rather making another step (checkbox) to actually save an IIP. Then a checkbox on a bang port means loadbang. |
Easy way for autostarting animations is to 'sidestep' the initial bang... you can modify the Clock graph for instance so that it is actually started by a core/Repeat node that receives a regular IIP (say, a string saying This has the effect of autostarting the animation. |
So core/repeat can be used like Pure Data's loadbang. |
Re: #9 (bang!=>iip)
The clock animation now starts with the network, but I'm still not sure if this is the right way to do it. Kick's IN should be a bang, which shouldn't be settable in the ui. If it is settable in the ui, then we don't need Kick (just ban).
Do we need a different component that will just send one bang on network start? Pure Data calls this loadbang.
Re: meemoo/dataflow#62 (hiding inputs)
Now that inputs are hidden when connected you can stop the clock but can't start it again. (You can by changing the text in Kick IN, but that should be a bang.)
The text was updated successfully, but these errors were encountered: