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[IDEA] Standardize EventArg Property Naming Convention Across Damage-related Events #29

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CCrous opened this issue Feb 23, 2025 · 0 comments

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@CCrous
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CCrous commented Feb 23, 2025

Goal Description

Unify ambiguous property names in damage-related EventArgs classes (e.g., PlayerHurtEventArgs, PlayerDyingEventArgs) to reduce confusion. Currently, similar properties use different identifiers (Player vs Target vs Attacker) across different events, creating unnecessary learning hurdles for plugin developers.

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