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OCCView.cpp
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OCCView.cpp
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#include "occview.h"
#include <vector>
using namespace std;
void OCCView::init(void)
{
Handle_Aspect_DisplayConnection aDisplayConnection;
TopoDS_Shape aBottle;
HWND wnd;
static Handle(OpenGl_GraphicDriver) myGraphicDriver;
aDisplayConnection = new Aspect_DisplayConnection();
if (myGraphicDriver.IsNull())
{
//Handle(Aspect_DisplayConnection) aDisplayConnection;
// this is necessary for POSIX systems that have multiple desktops
// and use the DISPLAY env var. I think this needs to be edited to also
// reflect a linux setup
#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
aDisplayConnection = new Aspect_DisplayConnection(qgetenv("DISPLAY").constData());
#endif
myGraphicDriver = new OpenGl_GraphicDriver(aDisplayConnection);
}
// Allright, this is where the magic happens
// We're getting the HWND (on windows) of the wxWidgets "window"
// (remember, that is like a subwindows in wxWidget lingo
wnd = window->GetHandle();
// Also, this is the critical step that determines whether or not your
// toolkit of choice will work.
// For instance, gtk+ 3.0 will work, gtk+ will paint over it in each drawing cycle
wind = new WNT_Window((Aspect_Handle)wnd);
mViewer = new V3d_Viewer(myGraphicDriver);//new V3d_Viewer(myGraphicDriver, Standard_ExtString("viewer"));
mViewer->SetDefaultLights();
mViewer->SetLightOn();
mView = mViewer->CreateView();
mView->SetWindow(wind);
if (!wind->IsMapped()) wind->Map();
mView->SetBackgroundColor(Quantity_NOC_GRAY12);
mView->MustBeResized();
mView->TriedronDisplay(Aspect_TOTP_LEFT_LOWER, Quantity_NOC_GOLD, 0.08, V3d_ZBUFFER);
mContext = new AIS_InteractiveContext(mViewer);
mContext->SetDisplayMode(AIS_Shaded);
aBottle = MakeBottle(50, 70, 30);
drawShape(aBottle);
/*Handle(AIS_Shape) AISBottle = new AIS_Shape(aBottle);
mContext->SetMaterial(AISBottle, Graphic3d_NOM_GOLD);
mContext->SetDisplayMode(AISBottle, 1, Standard_False);
mContext->Display(AISBottle, Standard_False);
mContext->SetCurrentObject(AISBottle, Standard_False);*/
// mViewer, mView and mContext control the environment, the camera and the content respectively
// should be initialized here and controlled elsewhere, but for sake of brevity I just crammed it all in here.
}
void OCCView::drawShape(TopoDS_Shape &shape, bool update/*=true*/)
{
mContext->RemoveAll();
Handle(AIS_Shape) newShape = new AIS_Shape(shape);
newShape->SelectionMode(TopAbs_FACE);
mContext->SetMaterial(newShape, Graphic3d_NOM_GOLD);
mContext->SetDisplayMode(newShape, 1, Standard_False);
mContext->Display(newShape, Standard_False);
mContext->SetCurrentObject(newShape, Standard_False);
currentShape = shape;
if (update)
{
mView->FitAll();
}
mView->Redraw();
}
void OCCView::UpdateSelected(vector<TopoDS_Face> list)
{
}
void OCCView::reset(void)
{
// TODO: not too sure if wind needs to be remapped here
if (!wind->IsMapped()) wind->Map();
mView->MustBeResized();
mView->FitAll();
mView->Redraw();
}
TopoDS_Shape OCCView::MakeBottle(const Standard_Real myWidth, const Standard_Real myHeight, const Standard_Real myThickness)
{
// Profile : Define Support Points
gp_Pnt aPnt1(-myWidth / 2., 0, 0);
gp_Pnt aPnt2(-myWidth / 2., -myThickness / 4., 0);
gp_Pnt aPnt3(0, -myThickness / 2., 0);
gp_Pnt aPnt4(myWidth / 2., -myThickness / 4., 0);
gp_Pnt aPnt5(myWidth / 2., 0, 0);
// Profile : Define the Geometry
Handle(Geom_TrimmedCurve) anArcOfCircle = GC_MakeArcOfCircle(aPnt2, aPnt3, aPnt4);
Handle(Geom_TrimmedCurve) aSegment1 = GC_MakeSegment(aPnt1, aPnt2);
Handle(Geom_TrimmedCurve) aSegment2 = GC_MakeSegment(aPnt4, aPnt5);
// Profile : Define the Topology
TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge(aSegment1);
TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge(anArcOfCircle);
TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge(aSegment2);
TopoDS_Wire aWire = BRepBuilderAPI_MakeWire(anEdge1, anEdge2, anEdge3);
// Complete Profile
gp_Ax1 xAxis = gp::OX();
gp_Trsf aTrsf;
aTrsf.SetMirror(xAxis);
BRepBuilderAPI_Transform aBRepTrsf(aWire, aTrsf);
TopoDS_Shape aMirroredShape = aBRepTrsf.Shape();
TopoDS_Wire aMirroredWire = TopoDS::Wire(aMirroredShape);
BRepBuilderAPI_MakeWire mkWire;
mkWire.Add(aWire);
mkWire.Add(aMirroredWire);
TopoDS_Wire myWireProfile = mkWire.Wire();
// Body : Prism the Profile
TopoDS_Face myFaceProfile = BRepBuilderAPI_MakeFace(myWireProfile);
gp_Vec aPrismVec(0, 0, myHeight);
TopoDS_Shape myBody = BRepPrimAPI_MakePrism(myFaceProfile, aPrismVec);
// Body : Apply Fillets
BRepFilletAPI_MakeFillet mkFillet(myBody);
TopExp_Explorer anEdgeExplorer(myBody, TopAbs_EDGE);
while (anEdgeExplorer.More()) {
TopoDS_Edge anEdge = TopoDS::Edge(anEdgeExplorer.Current());
//Add edge to fillet algorithm
mkFillet.Add(myThickness / 12., anEdge);
anEdgeExplorer.Next();
}
myBody = mkFillet.Shape();
// Body : Add the Neck
gp_Pnt neckLocation(0, 0, myHeight);
gp_Dir neckAxis = gp::DZ();
gp_Ax2 neckAx2(neckLocation, neckAxis);
Standard_Real myNeckRadius = myThickness / 4.;
Standard_Real myNeckHeight = myHeight / 10.;
BRepPrimAPI_MakeCylinder MKCylinder(neckAx2, myNeckRadius, myNeckHeight);
TopoDS_Shape myNeck = MKCylinder.Shape();
myBody = BRepAlgoAPI_Fuse(myBody, myNeck);
// Body : Create a Hollowed Solid
TopoDS_Face faceToRemove;
Standard_Real zMax = -1;
for (TopExp_Explorer aFaceExplorer(myBody, TopAbs_FACE); aFaceExplorer.More(); aFaceExplorer.Next()) {
TopoDS_Face aFace = TopoDS::Face(aFaceExplorer.Current());
// Check if <aFace> is the top face of the bottle’s neck
Handle(Geom_Surface) aSurface = BRep_Tool::Surface(aFace);
if (aSurface->DynamicType() == STANDARD_TYPE(Geom_Plane)) {
Handle(Geom_Plane) aPlane = Handle(Geom_Plane)::DownCast(aSurface);
gp_Pnt aPnt = aPlane->Location();
Standard_Real aZ = aPnt.Z();
if (aZ > zMax) {
zMax = aZ;
faceToRemove = aFace;
}
}
}
TopTools_ListOfShape facesToRemove;
facesToRemove.Append(faceToRemove);
myBody = BRepOffsetAPI_MakeThickSolid(myBody, facesToRemove, -myThickness / 50, 1.e-3);
// Threading : Create Surfaces
Handle(Geom_CylindricalSurface) aCyl1 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 0.99);
Handle(Geom_CylindricalSurface) aCyl2 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 1.05);
// Threading : Define 2D Curves
gp_Pnt2d aPnt(2. * M_PI, myNeckHeight / 2.);
gp_Dir2d aDir(2. * M_PI, myNeckHeight / 4.);
gp_Ax2d anAx2d(aPnt, aDir);
Standard_Real aMajor = 2. * M_PI;
Standard_Real aMinor = myNeckHeight / 10;
Handle(Geom2d_Ellipse) anEllipse1 = new Geom2d_Ellipse(anAx2d, aMajor, aMinor);
Handle(Geom2d_Ellipse) anEllipse2 = new Geom2d_Ellipse(anAx2d, aMajor, aMinor / 4);
Handle(Geom2d_TrimmedCurve) anArc1 = new Geom2d_TrimmedCurve(anEllipse1, 0, M_PI);
Handle(Geom2d_TrimmedCurve) anArc2 = new Geom2d_TrimmedCurve(anEllipse2, 0, M_PI);
gp_Pnt2d anEllipsePnt1 = anEllipse1->Value(0);
gp_Pnt2d anEllipsePnt2 = anEllipse1->Value(M_PI);
Handle(Geom2d_TrimmedCurve) aSegment = GCE2d_MakeSegment(anEllipsePnt1, anEllipsePnt2);
// Threading : Build Edges and Wires
TopoDS_Edge anEdge1OnSurf1 = BRepBuilderAPI_MakeEdge(anArc1, aCyl1);
TopoDS_Edge anEdge2OnSurf1 = BRepBuilderAPI_MakeEdge(aSegment, aCyl1);
TopoDS_Edge anEdge1OnSurf2 = BRepBuilderAPI_MakeEdge(anArc2, aCyl2);
TopoDS_Edge anEdge2OnSurf2 = BRepBuilderAPI_MakeEdge(aSegment, aCyl2);
TopoDS_Wire threadingWire1 = BRepBuilderAPI_MakeWire(anEdge1OnSurf1, anEdge2OnSurf1);
TopoDS_Wire threadingWire2 = BRepBuilderAPI_MakeWire(anEdge1OnSurf2, anEdge2OnSurf2);
BRepLib::BuildCurves3d(threadingWire1);
BRepLib::BuildCurves3d(threadingWire2);
// Create Threading
BRepOffsetAPI_ThruSections aTool(Standard_True);
aTool.AddWire(threadingWire1);
aTool.AddWire(threadingWire2);
aTool.CheckCompatibility(Standard_False);
TopoDS_Shape myThreading = aTool.Shape();
// Building the Resulting Compound
TopoDS_Compound aRes;
BRep_Builder aBuilder;
aBuilder.MakeCompound(aRes);
aBuilder.Add(aRes, myBody);
aBuilder.Add(aRes, myThreading);
return aRes;
}