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My app is based on gl/v4.1-core and it seems that including glfont in my app causes a Seg Violation on any call to gl.CreateShader
Fix: Fork and update glfont to use gl/v4.1-core.
This could be an issue of me not understanding. If so please disregard x
The text was updated successfully, but these errors were encountered:
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My app is based on gl/v4.1-core and it seems that including glfont in my app causes a Seg Violation on any call to gl.CreateShader
Fix: Fork and update glfont to use gl/v4.1-core.
This could be an issue of me not understanding. If so please disregard x
The text was updated successfully, but these errors were encountered: