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nujuxtsun edited this page Jul 3, 2019 · 16 revisions

Portable

A collection of experiments.

Feature

  • Physically based rendering (Cook-Torrance)
  • standard deferred rendering
  • Tile based lighting
  • Clustered based lighting
  • Cascaded Shadow Mapping
  • Parallax corrected cubemap
  • Screen space reflections
  • Screen space ambient occlusion
  • Parallax occlusion mapping
  • Stochastic SSR
  • Sphere harmonic lighting
  • VSM ESM
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