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4 player support possible? #1
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I think there is a need to much modification to support non-standard SNES controller (such as SNES mouse, SNES multitap, ...) |
Hello, I actually don't mean more device support like snes mouse or multitap, but simply to make it possible to connect 4 controllers instead of 2. ... #define P3_CLK (10) #define P4_CLK (16) |
also, you can always look at how raphael assenat did it (but not atmega32u4), this actually supports mouse and multitap.: |
Multitap uses IO pin for multiplexing controllers I/O. |
I cannot adopt 4nes4snes code to SNES-HID project because it is licensed under the GPL. |
i see, thank you, i am still not meaning multitap :) just having a 3rd and
4th gamepad device connectable.
2017-11-26 13:14 GMT+01:00 NV <[email protected]>:
… I cannot adopt 4nes4snes code to SNES-HID project because it is licensed
under the GPL.
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Sorry, I misread the comment. I don't intended to add 4-player support without multitap to the code.
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thank you. would you see requirement of adding port4 and port5 functions as well:
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here is the code i hacked together for 4-player-support (aka 4 gamepads on 1 pro-micro)
Thank you for playing! |
and you may consider linking to this graphic from Eric Hettervik, which gives a IMPO better representation of the pinout: http://i.imgur.com/3deHaFa.png |
Hello, do you think 4 Player (4 Snes pads on one Arduino) support is possible with little modification to the code?
thank you!
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