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Compiling NxGraphics Dependencies

Stephane Kyles edited this page Feb 15, 2015 · 44 revisions

COMPILATION ON WINDOWS ( Targeting Windows or Android )
You will need

  1. download latest NxGraphics source dependencies package : here
  2. unpack NxGraphicsDeps
  3. download and copy Ogre3D source (1.9) to NxGraphicsDeps/src/Ogre
    ( overwrite the existing CmakeLists.txt )
    the path should look like NxGraphicsDeps/src/Ogre/OgreMain

Windows:

  • download Ogre3D dependencies : here
  • decompress the file, and open folder with cmake gui, click "configure"
  • if you are missing dinput8.lib, you should download the windows kit.
  • click generate, then open OGREDEPS.sln in Visual Studio, choose "Release", then build.
  • once compilation succeeded, right click "install" project then build, this will copy required files.
  • copy ogredeps folder to NxGraphicsDeps/src/Ogre/
  • open NxGraphicsDeps folder with cmake gui, click "configure".

Android:

  • download Ogre3D dependencies : here
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