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Compiling NxGraphics Dependencies
Stephane Kyles edited this page Feb 15, 2015
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COMPILATION ON WINDOWS ( Targeting Windows or Android )
You will need
- CMake (http://www.cmake.org).
- Microsoft Visual Studio 2012
- download latest NxGraphics source dependencies package : here
- unpack NxGraphicsDeps
- download and copy Ogre3D source (1.9) to NxGraphicsDeps/src/Ogre
( overwrite the existing CmakeLists.txt )
the path should look like NxGraphicsDeps/src/Ogre/OgreMain
Windows:
- download Ogre3D dependencies : here
- decompress the file, and open folder with cmake gui, click "configure"
- if you are missing dinput8.lib, you should download the windows kit.
- click generate, then open OGREDEPS.sln in Visual Studio, choose "Release", then build.
- once compilation succeeded, right click "install" project then build, this will copy required files.
- copy ogredeps folder to NxGraphicsDeps/src/Ogre/
- open NxGraphicsDeps folder with cmake gui, click "configure".
Android:
- download Ogre3D dependencies : here