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Game8.sln
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Game8.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game8", "Game8\Game8.vcxproj", "{5570160C-50C7-4273-9DD0-E7452302E3F8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release Test|Win32 = Release Test|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5570160C-50C7-4273-9DD0-E7452302E3F8}.Debug|Win32.ActiveCfg = Debug|Win32
{5570160C-50C7-4273-9DD0-E7452302E3F8}.Debug|Win32.Build.0 = Debug|Win32
{5570160C-50C7-4273-9DD0-E7452302E3F8}.Release Test|Win32.ActiveCfg = Release Test|Win32
{5570160C-50C7-4273-9DD0-E7452302E3F8}.Release Test|Win32.Build.0 = Release Test|Win32
{5570160C-50C7-4273-9DD0-E7452302E3F8}.Release|Win32.ActiveCfg = Release|Win32
{5570160C-50C7-4273-9DD0-E7452302E3F8}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal