Skip to content
OneUp edited this page Nov 5, 2024 · 11 revisions

UEVR is a VR mod for Epics Unreal Engine 4 & 5

  • The main GitHub is located here
  • Support praydog's efforts on Patreon

General Notes

  • A list of compatible Unreal Engine games and profiles is available either on the website or on Discord
  • Run the game once before anything else
  • You may get improved performance with GPU Scheduling OFF - you can change it here
  • 3DVision Notes
    • 3DVision driver 452.06 seems to be compatible with all Unreal Engine games tested thus far, but some newer UE5 games may stop working at some point
    • Review the 3DVision steps which ARE NECESSARY for any UEVR game
    • It is normal to get this warning, but the game will likely play just fine
    • image
  • Missing UI in-game is caused when the VRto3D debug_enable is set to false and the Headset Window is not proper fullscreen. (leave this setting to true unless you are using 3DVision)

In-Game Settings

  • In-Game resolution affects UI resolution in VR, but not geometry resolution
  • Set in-game settings:
    • Windowed Mode
    • Disable Frame Generation, Motion Blur, Depth of Field, Chromatic Aberration/Lens Effect, Film Grain, HDR
    • Ray Tracing may work if you have the hardware to run it

VRto3D Settings

  • A limited number of profiles are available on the Github repo. If you would like to contribute one, reach out!
  • Instructions for creating a profile are covered in the README under User Presets and Profile Creation Steps here
  • Extract the latest profiles into your Documents\My Games\vrto3d\ folder

UEVR Getting Started

  • Download either the latest release or nightly (nightly recommended)
  • Extract the zip into a folder of your choosing
  • Right Click UEVRInjector.exe and select Properties
  • Under the Compatibility tab, select Run this program as an administrator and click OK

UEVR In-Game

  • REFramework menu can be toggled using INSERT
  • The menu is navigable by Mouse, but sometimes you can't properly click on it
  • The menu looks like this:
  • Screenshot 2024-10-19 234658
  • Screenshot 2024-10-19 234714
  • The main settings you may want to modify are 2D UI Scale, 2D UI Distance, World-Space UI Scale
  • If you can't properly modify settings in-game, you can edit the generated re2_fw_config.txt config file when the game isn't running
  • In general, you want to set the game to run in windowed mode for single and multi display VRto3D configurations
  • OpenXR seems to be a bit more stable, but OpenVR should also work

Extract the latest profiles into your Documents\My Games\vrto3d\ folder

Download and install UEVR latest release or nightly Create a folder for it and extract all the contents into it. Run UEVRInjector.exe as admin

Launch your UE game and wait for it to load

Select Game from drop down menu

Choose between OpenVR and OpenXR

Native vs synced sequential Skip Draw Ghosting Fix TAA

Import a Profile for the game you are playing either from VRto3D repo or from https://uevr-profiles.com/ Are motion profiles usable?

Inject into game Screenshot 2024-11-01 153739

In-Game UEVR menu can be opened/closed using INSERT Main thing you want to adjust is likely the UI Size and Distance to make it more comfortable for 3D. image

image

image

Be sure to close the menu or controls probably won't work

Find a single convergence value for gameplay using OpenVR mode Click Reinitialize Runtime Later reload game in OpenXR mode if you want to have different convergence settings for the UI Create presets

Clone this wiki locally