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This repository has been archived by the owner on Mar 14, 2020. It is now read-only.
Right now, every event spawns a new lua coroutine, which is then immediately destroyed if the handler does not call wait / listen or similar.
This is not ideal. A better solution would be to implement event-handler threads so that coroutines are reused. This would also make it possible to implement LuaJIT support.
The text was updated successfully, but these errors were encountered:
Right now, every event spawns a new lua coroutine, which is then immediately destroyed if the handler does not call wait / listen or similar.
This is not ideal. A better solution would be to implement event-handler threads so that coroutines are reused. This would also make it possible to implement LuaJIT support.
The text was updated successfully, but these errors were encountered: