diff --git a/src/game/game.cpp b/src/game/game.cpp index d10afa31cac..915128d6388 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -10904,7 +10904,7 @@ void Game::playerCyclopediaHouseMoveOut(uint32_t playerId, uint32_t houseId, uin } const auto house = g_game().map.houses.getHouseByClientId(houseId); - if (!house || house->getOwner() != player->getGUID()|| house->getState() != 2) { + if (!house || house->getOwner() != player->getGUID() || house->getState() != 2) { return; }