From 0da016b56331ec70a02c29cf4ee79e56aa89e024 Mon Sep 17 00:00:00 2001 From: GitHub Actions Date: Sun, 22 Oct 2023 01:56:03 +0000 Subject: [PATCH] Code format - (Clang-format) --- src/creatures/creature.cpp | 2 +- src/io/iobestiary.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/creatures/creature.cpp b/src/creatures/creature.cpp index ab8d78b7862..8be6036c3d5 100644 --- a/src/creatures/creature.cpp +++ b/src/creatures/creature.cpp @@ -1793,7 +1793,7 @@ void Creature::setIncreasePercent(CombatType_t combat, int32_t value) { } std::unordered_set> Creature::getZones() { - if (const auto& tile = getTile()) { + if (const auto &tile = getTile()) { return tile->getZones(); } return {}; diff --git a/src/io/iobestiary.cpp b/src/io/iobestiary.cpp index 531e0667f08..2f66c53ad26 100644 --- a/src/io/iobestiary.cpp +++ b/src/io/iobestiary.cpp @@ -394,8 +394,8 @@ std::map IOBestiary::getBestiaryKillCountByMonsterIDs(std::s return raceMonsters; } -std::vector IOBestiary::getBestiaryFinished(const std::shared_ptr& player) const { - const auto& bestiaryMap = g_game().getBestiaryList(); +std::vector IOBestiary::getBestiaryFinished(const std::shared_ptr &player) const { + const auto &bestiaryMap = g_game().getBestiaryList(); stdext::vector_set finishedMonsters; finishedMonsters.reserve(bestiaryMap.size());