From 3e42fd32d1206d62576deaa816e14d5a626cf0f8 Mon Sep 17 00:00:00 2001 From: GitHub Actions Date: Sun, 17 Nov 2024 01:51:10 +0000 Subject: [PATCH] Lua code format - (Stylua) --- .../quests/soul_war/globalevent-ebb_and_flow_change_maps.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data-otservbr-global/scripts/quests/soul_war/globalevent-ebb_and_flow_change_maps.lua b/data-otservbr-global/scripts/quests/soul_war/globalevent-ebb_and_flow_change_maps.lua index e191da98e01..e5166038db2 100644 --- a/data-otservbr-global/scripts/quests/soul_war/globalevent-ebb_and_flow_change_maps.lua +++ b/data-otservbr-global/scripts/quests/soul_war/globalevent-ebb_and_flow_change_maps.lua @@ -18,7 +18,7 @@ local function updateWaterPoolsSize() end local function loadMapEmpty() -local playersInZone = SoulWarQuest.ebbAndFlow.getZone():countPlayers() + local playersInZone = SoulWarQuest.ebbAndFlow.getZone():countPlayers() local monstersInZone = SoulWarQuest.ebbAndFlow.getZone():countMonsters() if playersInZone > 0 or monstersInZone > 0 then local creatures = SoulWarQuest.ebbAndFlow.getZone():getCreatures()