diff --git a/src/game/game.cpp b/src/game/game.cpp index 425693e4a77..7889c412cec 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -9087,6 +9087,7 @@ void Game::playerRotatePodium(uint32_t playerId, const Position &pos, uint8_t st // We retrieve the outfit information to be able to rotate the podium of renown in the new direction Outfit_t newOutfit; newOutfit.lookType = InternalGame::getCustomAttributeValue(item, "LookType"); + newOutfit.lookAddons = InternalGame::getCustomAttributeValue(item, "LookAddons"); newOutfit.lookHead = InternalGame::getCustomAttributeValue(item, "LookHead"); newOutfit.lookBody = InternalGame::getCustomAttributeValue(item, "LookBody"); newOutfit.lookLegs = InternalGame::getCustomAttributeValue(item, "LookLegs");