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What is the best way to make a character and in what sequence? #140
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That's a huge question. And something that you need to figure out for yourself and for your workflow. |
Hi @Dineeeyd While I will close this report... Please feel free to continue the discussion here of course as you see fit. |
@RodneyBaker Well, can I know how to make several poses of a character in one scene, because I can't figure it out. |
I suppose the most direct answer would be that we draw them (the poses that is). Do you have an example of a character you would like to pose? |
@RodneyBaker do you want to see the character himself? |
We have to start somewhere. Project File: |
@RodneyBaker I need to make poses for this character |
Because of the simplicity of the character you can probably get away with just having each part of the character in a separate column of the xsheet. I presume you might already be doing this. Because of the very simple arms and legs I personally would consider making those a custom vector brush. But for starters, do you currently have the different parts of the character in separate columns or are they all in the same drawing? |
@RodneyBaker I made a skeleton for the character and this is what it looks like |
@RodneyBaker another question, how do I import a character to another scene? when I drag him to another scene, he cannot be manipulated and the skeleton disappears... what to do? |
Probably the easiest way to bring a character into a scene:
We can then either adjust the frames of that subxsheet or open the subxsheet and edit the character further. |
@RodneyBaker I still can't interact with the character. |
You must Right Click on the Character column (which is a subxsheet that contains all of the potential/parts for your character poses) and select Open Sub-Xsheet. You can then adjust the character as needed. Note that you may wish to explode the subxsheet so that there is no longer a subxsheet and your entire character is now 'present' in the current scene. This especially if the scene is fairly simple... such as a single background... If the above is the case then you might just wish to import the scene into the current scene... no need to use a subxsheet. The subxsheet is particularly useful when it contains all of the poses you will need to use in the scene. When using a subxsheet it's important to remember to close it and return to the outer scene. When explosing a subxsheet (i.e. pulling all the columns/levels out of a subxsheet into the current scene... Opentoonz will ask if we wish to keep the current parent/child relationships. Generally we DO want to keep those relationships as we don't want to lose those connections in the Schematic. I will recommend NOT using your current project while you experiment with this. Added: I note in your image that you've only exposed one frame of your subxsheet (on frame 1). |
@RodneyBaker And can you please show me from the screenshots? |
I don't have your project file so I'm working from a disadvantage here. Can you join the Opentoonz discord? Opentoonz discord (invite): https://discord.gg/UQxvYBKW5U |
Transferring this to Opentoonz Docs |
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Hi all, I have a question again, what is the best way to do the character together with the bones and whether it will be possible to then transfer it to other scenes? If you know then explain please)))
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