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When I run depth in Sample Viewer, the following error occurs:
[04/29 13:17:48.929264][error][27580][MSDEConverterDevice.cpp:109] Depth engine create and initialize failed,retCode:204
[04/29 13:17:48.929334][info][27580][MSDEConverterDevice.cpp:75] Depth engine got nvram data size:495912
[04/29 13:17:48.929338][info][27580][MSDEConverterDevice.cpp:102] use dynlib load depthengine lib......
GlContext::Initialize eglMakeCurrent error code = 0x3000
[04/29 13:17:49.121780][error][27580][MSDEConverterDevice.cpp:109] Depth engine create and initialize failed,retCode:204
[04/29 13:17:49.121843][info][27580][MSDEConverterDevice.cpp:75] Depth engine got nvram data size:495912
[04/29 13:17:49.121847][info][27580][MSDEConverterDevice.cpp:102] use dynlib load depthengine lib......
GlContext::Initialize eglMakeCurrent error code = 0x3000
My PC is Ubuntu 20.04, and nvidia driver version 535 is installed. cuda is 11.8.
When running the ./OBMutliStream program in OrbbecSDK, RGB, Depth and IMU run normally, but an error occurs in sample viewer.
The same error occurs when tested on Ubuntu 22.04.
Depth does not run in orbbec-k4a-wrapper due to the same error.
What is the solution?
The text was updated successfully, but these errors were encountered:
It looks like camera is running properly. It's related to the depth engine.
Please refer to this thread.
It also mentioned the documentation of depth engine.
Also, you might want to reconfigure Orbbec-K4A-Wrapper first.
When I run depth in Sample Viewer, the following error occurs:
[04/29 13:17:48.929264][error][27580][MSDEConverterDevice.cpp:109] Depth engine create and initialize failed,retCode:204
[04/29 13:17:48.929334][info][27580][MSDEConverterDevice.cpp:75] Depth engine got nvram data size:495912
[04/29 13:17:48.929338][info][27580][MSDEConverterDevice.cpp:102] use dynlib load depthengine lib......
GlContext::Initialize eglMakeCurrent error code = 0x3000
[04/29 13:17:49.121780][error][27580][MSDEConverterDevice.cpp:109] Depth engine create and initialize failed,retCode:204
[04/29 13:17:49.121843][info][27580][MSDEConverterDevice.cpp:75] Depth engine got nvram data size:495912
[04/29 13:17:49.121847][info][27580][MSDEConverterDevice.cpp:102] use dynlib load depthengine lib......
GlContext::Initialize eglMakeCurrent error code = 0x3000
My PC is Ubuntu 20.04, and nvidia driver version 535 is installed. cuda is 11.8.
When running the ./OBMutliStream program in OrbbecSDK, RGB, Depth and IMU run normally, but an error occurs in sample viewer.
The same error occurs when tested on Ubuntu 22.04.
Depth does not run in orbbec-k4a-wrapper due to the same error.
What is the solution?
The text was updated successfully, but these errors were encountered: