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The voting could be done by a Single Transferrable Vote presented as a ranking. The players would rank in order the top 3 minigames they'd like to play next, and then the winner would be calculated via STV and it would be selected. |
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While we have support for concurrent minigames, it is often more fun to play with everyone else on the server at the time given that most games never full up. This motivates the introduction of some system that assists players playing together, while also assisting in coordination of which game to join.
One approach would be for players to use a traditional party system, where a leader picks a game, and everybody follows. This may not be ideal though, because it puts choice of game on one player. It can be argued that this is not an issue, because coordination could just occur with the party leader.
An alternative approach is to have a system that chooses games randomly based on player-selected requests/preferences. This would involve the creation of a UI for players to select games they are interested in, and selecting games based on those preferences. As well as figuring out how players would specify whether they want to be apart of this group of players or not. There must also be the consideration of how to handle adding players to a game that cannot fit the whole group. A lot of work will be needed for figure out the general UX for this approach, as well as a lot of work on the implementation side of things.
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