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    • A tool that scribe model to binary file (perm.bin)
      C++
      GNU General Public License v3.0
      0100Updated Nov 8, 2024Nov 8, 2024
    • A reverse-engineered reimplementation of Sleeping Dogs: Definitive Edition (Engine)
      C++
      0100Updated Nov 8, 2024Nov 8, 2024
    • SDK

      Public
      SDK (plugin dev-kit) for Sleeping Dogs: Definitive Edition
      C++
      11400Updated Oct 24, 2024Oct 24, 2024
    • .github

      Public
      0100Updated Oct 22, 2024Oct 22, 2024
    • This will redirect all files that game tries to load from .big file to actual file that's stored under FileRedirector folder.
      C++
      0300Updated Oct 22, 2024Oct 22, 2024
    • CSS
      0000Updated Oct 18, 2024Oct 18, 2024
    • Scribe textures from object material file.
      C
      0000Updated Sep 29, 2024Sep 29, 2024
    • This repository is dedicated to documenting the structure and contents of game files.
      0000Updated Sep 27, 2024Sep 27, 2024
    • Blender Script for Model Scriber.
      Python
      0200Updated Sep 27, 2024Sep 27, 2024
    • SDK-Base

      Public
      Visual Studio SDK Base with ImGui and GameStateInGame Update.
      C++
      0310Updated Jul 6, 2024Jul 6, 2024
    • Mouse4Fix

      Public
      Simple plugin that patches game to fix Mouse 4.
      C++
      0000Updated Mar 16, 2024Mar 16, 2024
    • Small modification that makes umbrella have randomized color rather than having white color.
      C++
      0200Updated Jan 6, 2024Jan 6, 2024
    • Small tool to unpack/pack 'shaders.temp.bin'.
      C++
      0000Updated Dec 21, 2023Dec 21, 2023
    • PropsFix

      Public
      Simple plugin that fixes not working attachable props on certain characters
      C++
      0400Updated Dec 17, 2023Dec 17, 2023
    • website

      Public
      JavaScript
      0000Updated Dec 17, 2023Dec 17, 2023
    • Files

      Public
      This repo is used to store some data from game original/decrypted/etc...
      0300Updated Dec 15, 2023Dec 15, 2023
    • PermTool

      Public
      GUI Tool for exploring (Perm/Bin) files.
      C++
      MIT License
      0300Updated Dec 13, 2023Dec 13, 2023
    • Command line tool for exporting textures.
      C++
      0000Updated Dec 10, 2023Dec 10, 2023
    • Script-Mod

      Public archive
      Modification which is wrapped around SDK functions and embeds it to Squirrel Language.
      Squirrel
      0600Updated Dec 9, 2023Dec 9, 2023
    • add actual words
      C++
      1400Updated Nov 23, 2023Nov 23, 2023
    • Primitive model exporter
      C++
      0310Updated Oct 31, 2023Oct 31, 2023
    • Small tool to generate hash.
      C++
      0000Updated Oct 29, 2023Oct 29, 2023
    • A modification which replaces Xbox buttons to PS buttons.
      C++
      0500Updated Oct 28, 2023Oct 28, 2023
    • Modification to tweak vehicle physics.
      C++
      1100Updated Oct 16, 2023Oct 16, 2023
    • Simply said a texture creation
      0000Updated Oct 15, 2023Oct 15, 2023
    • FontSizeHook

      Public archive
      Hooks Scaleform Render and upscale font size based on percentage value defined in file.
      0100Updated Jul 8, 2023Jul 8, 2023
    • AnimationResource2HKX

      Public archive
      Opens all bin files from Animation/AnimationNIS inside "Anims" folder and parse them to .hkx files
      C++
      0120Updated Jul 2, 2023Jul 2, 2023
    • SteamAPI_Offline

      Public archive
      This project builds dummy SteamAPI dll that will make game think that we're still "connected" to steam servers.
      C++
      0300Updated Jun 2, 2023Jun 2, 2023
    • Camera-Mod

      Public archive
      A modification which enables PDA Camera to be used anywhere.
      C++
      0100Updated May 23, 2023May 23, 2023
    • WemNameGrabber

      Public archive
      Attempts to read original file name from wem file header data.
      C++
      1000Updated Apr 28, 2023Apr 28, 2023