Build fails on Windows #6145
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I was just trying to build the newest develop on Windows, and the build failed with the following error:
This was a fresh build started with Just before, the build seemed to be creating the precompiled shaders, which seemed to be going on for quite a while.
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Replies: 3 comments 5 replies
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@MichaelMauderer It's a known bug, unfortunately. Try again, it should work after any change to the code. Please confirm if it works on your end. |
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@mwu-tow do we have any insights here? |
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@wdanilo Not really, no. The first step would be fixing the ensogl-pack to use build-script-style FS access, so we at least get better logs. @MichaelMauderer I wonder… Does this ever happen without |
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@MichaelMauderer It's a known bug, unfortunately. Try again, it should work after any change to the code. Please confirm if it works on your end.