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    • Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
      C#
      MIT License
      32420Updated Jul 5, 2024Jul 5, 2024
    • App to test Triangulation Lib
      ShaderLab
      MIT License
      0200Updated Nov 24, 2023Nov 24, 2023
    • Geometry

      Public
      Vectors operations in integer field
      C#
      MIT License
      0200Updated Aug 8, 2023Aug 8, 2023
    • Mesh2d

      Public
      Mesh2d is a lightweight library for generating 2D stroke meshes in Unity. It build over Native Arrays and is compatible with Unity's Burst Compiler for improved performance.
      C#
      MIT License
      0600Updated Aug 8, 2023Aug 8, 2023
    • Mesh2Test

      Public
      Debug project for Mesh2d Lib
      ShaderLab
      MIT License
      0000Updated May 23, 2023May 23, 2023
    • FixFloat

      Public
      Fixed float math arithmetic and geometric operations in Unity projects.
      C#
      MIT License
      2500Updated May 9, 2023May 9, 2023
    • The Bezier Tool Plugin for Unity is a simple plugin that allows you to create curved paths using Bezier curves. This plugin can be used in the Unity Editor or during runtime to create smooth paths that can be used in a variety of ways, such as creating camera paths, game object movement paths, and more.
      C#
      MIT License
      0000Updated Apr 22, 2023Apr 22, 2023
    • Spline

      Public
      Tiny Spline math library
      C#
      MIT License
      0000Updated Apr 22, 2023Apr 22, 2023
    • Test app for BezierTool
      MIT License
      0000Updated Mar 5, 2023Mar 5, 2023
    • App for developing Grass2d
      C#
      MIT License
      0000Updated Mar 5, 2023Mar 5, 2023
    • Spline Debug App
      C#
      MIT License
      0000Updated Mar 4, 2023Mar 4, 2023