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SVGQuartzRenderer.h
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SVGQuartzRenderer.h
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/*--------------------------------------------------
* Copyright (c) 2010 Joacim Magnusson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*--------------------------------------------------*/
#import <Foundation/Foundation.h>
#import "ITransProvider.h"
#import "GraphicFrag.h"
#import <libxml/tree.h>
@class Sprite;
@class SVGStyle;
@class QuadTreeNode;
@protocol SVGQuartzRenderDelegate
- (void)svgRenderer:(id)renderer finishedRenderingInCGContext:(CGContextRef)context;
- (CGContextRef)svgRenderer:(id)renderer requestedCGContextWithSize:(CGSize)size;
@end
@interface SVGQuartzRenderer : NSObject <ITransProvider> {
@private
CGSize documentSize;
id<SVGQuartzRenderDelegate> delegate;
CGFloat globalScaleX;
CGFloat globalScaleY;
CGFloat currentScaleX;
CGFloat currentScaleY;
CGFloat offsetX;
CGFloat offsetY;
CGRect viewFrame;
float initialScaleX ;
float initialScaleY ;
float width;
float height;
// Reference to the libxml parser context
xmlParserCtxtPtr context;
NSData *svgXml;
NSString* svgFile;
CGAffineTransform transform;
SVG_TRANS localTransform;
CGContextRef cgContext;
BOOL isParsed;
BOOL firstRender;
NSMutableDictionary *defDict;
NSMutableDictionary *curPat;
NSMutableDictionary *curGradient;
NSMutableDictionary *curFilter;
NSMutableDictionary *curLayer;
NSString* curLayerName;
NSDictionary *curText;
NSDictionary *curFlowRegion;
SVGStyle* currentStyle;
CGPathRef currPath;
NSString* currId;
BOOL inDefSection;
NSMutableArray* fragments;
NSMutableDictionary* sprites;
QuadTreeNode* rootNode;
}
@property (readonly) CGSize documentSize;
@property (readonly) id<SVGQuartzRenderDelegate> delegate;
@property (readwrite) CGFloat globalScaleX;
@property (readwrite) CGFloat globalScaleY;
@property (readwrite) CGFloat offsetX;
@property (readwrite) CGFloat offsetY;
@property (readwrite) CGRect viewFrame;
@property (readwrite, copy) NSString* curLayerName;
@property (readwrite, copy) NSString* svgFile;
- (void) resetScale;
- (void)parse;
-(void) redraw;
- (void)setDelegate:(id<SVGQuartzRenderDelegate>)rendererDelegate;
- (CGContextRef)createBitmapContext;
-(CGPoint) scaledImagePointFromViewPoint:(CGPoint)viewPoint;
-(void) center:(CGPoint)location withBoundingBox:(CGSize)box;
-(NSString*) find:(CGPoint)viewPoint;
@end