Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Too hard to hit other players #2

Open
patrikturi opened this issue May 31, 2019 · 0 comments
Open

Too hard to hit other players #2

patrikturi opened this issue May 31, 2019 · 0 comments
Assignees
Labels
polishing Fine tuning of current experience

Comments

@patrikturi
Copy link
Owner

It is too hard to hit other ships.
Suggestions:

  • larger ships?
  • hit box of the ship could be larger than the ship itself
  • crosshair or some indication when aiming is correct?
  • encourage practicing on rocks:
    • add note to help that you should practice hitting rocks
    • some rocks should be moving to practice hitting a moving target
    • maybe add a single player practice scene with scoring / feedback / faster (re-)setup
@patrikturi patrikturi added the polishing Fine tuning of current experience label May 31, 2019
@patrikturi patrikturi changed the title Too hard to hit other players Hitting other players is too hard May 31, 2019
@patrikturi patrikturi changed the title Hitting other players is too hard Too hard to hit other players May 31, 2019
@patrikturi patrikturi self-assigned this May 31, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
polishing Fine tuning of current experience
Projects
None yet
Development

No branches or pull requests

1 participant