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Token.sol
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Token.sol
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pragma solidity ^0.4.16;
import "./Pausable.sol";
import "./SafeMath.sol";
import "./ERC20.sol";
/*
Contract determines token
*/
contract Token is ERC20, Pausable {
using SafeMath for uint256;
//Total amount of Gee
uint256 _totalSupply = 100 * (10**6) * (10**8);
//end of crowdsale
uint256 public crowdsaleEndBlock = 4695000;
//end of crowdsale
uint256 public constant MAX_END_BLOCK_NUMBER = 4890000;
//Balances for each account
mapping (address => uint256) balances;
//Owner of the account approves the transfer of an amount to another account
mapping (address => mapping (address => uint256)) allowed;
//Notifies users about the amount burnt
event Burn(address indexed _from, uint256 _value);
//Notifies users about end block change
event CrowdsaleEndChanged (uint256 _crowdsaleEnd, uint256 _newCrowdsaleEnd);
//return _totalSupply of the Token
function totalSupply() external constant returns (uint256 totalTokenSupply) {
totalTokenSupply = _totalSupply;
}
//What is the balance of a particular account?
function balanceOf(address _owner)
external
constant
returns (uint256 balance)
{
return balances[_owner];
}
//Transfer the balance from owner's account to another account
function transfer(address _to, uint256 _amount)
external
notZeroAddress(_to)
whenNotPaused
canTransferOnCrowdsale(msg.sender)
returns (bool success)
{
balances[msg.sender] = balances[msg.sender].SUB(_amount);
balances[_to] = balances[_to].ADD(_amount);
Transfer(msg.sender, _to, _amount);
return true;
}
// Send _value amount of tokens from address _from to address _to
// The transferFrom method is used for a withdraw workflow, allowing contracts to send
// tokens on your behalf, for example to "deposit" to a contract address and/or to charge
// fees in sub-currencies; the command should fail unless the _from account has
// deliberately authorized the sender of the message via some mechanism; we propose
// these standardized APIs for approval:
function transferFrom(address _from, address _to, uint256 _amount)
external
notZeroAddress(_to)
whenNotPaused
canTransferOnCrowdsale(msg.sender)
canTransferOnCrowdsale(_from)
returns (bool success)
{
//Require allowance to be not too big
require(allowed[_from][msg.sender] >= _amount);
balances[_from] = balances[_from].SUB(_amount);
balances[_to] = balances[_to].ADD(_amount);
allowed[_from][msg.sender] = allowed[_from][msg.sender].SUB(_amount);
Transfer(_from, _to, _amount);
return true;
}
// Allow _spender to withdraw from your account, multiple times, up to the _value amount.
// If this function is called again it overwrites the current allowance with _value.
function approve(address _spender, uint256 _amount)
external
whenNotPaused
notZeroAddress(_spender)
returns (bool success)
{
allowed[msg.sender][_spender] = _amount;
Approval(msg.sender, _spender, _amount);
return true;
}
//Return how many tokens left that you can spend from
function allowance(address _owner, address _spender)
external
constant
returns (uint256 remaining)
{
return allowed[_owner][_spender];
}
/**
* To increment allowed value is better to use this function to avoid 2 calls
* From MonolithDAO Token.sol
*/
function increaseApproval(address _spender, uint256 _addedValue)
external
whenNotPaused
returns (bool success)
{
uint256 increased = allowed[msg.sender][_spender].ADD(_addedValue);
require(increased <= balances[msg.sender]);
//Cannot approve more coins then you have
allowed[msg.sender][_spender] = increased;
Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
function decreaseApproval(address _spender, uint256 _subtractedValue)
external
whenNotPaused
returns (bool success)
{
uint256 oldValue = allowed[msg.sender][_spender];
if (_subtractedValue > oldValue) {
allowed[msg.sender][_spender] = 0;
} else {
allowed[msg.sender][_spender] = oldValue.SUB(_subtractedValue);
}
Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
function burn(uint256 _value) external returns (bool success) {
require(trusted[msg.sender]);
//Subtract from the sender
balances[msg.sender] = balances[msg.sender].SUB(_value);
//Update _totalSupply
_totalSupply = _totalSupply.SUB(_value);
Burn(msg.sender, _value);
return true;
}
function updateCrowdsaleEndBlock (uint256 _crowdsaleEndBlock) external onlyOwner {
require(block.number <= crowdsaleEndBlock); //Crowdsale must be active
require(_crowdsaleEndBlock >= block.number);
require(_crowdsaleEndBlock <= MAX_END_BLOCK_NUMBER); //Transfers can only be unlocked earlier
uint256 currentEndBlockNumber = crowdsaleEndBlock;
crowdsaleEndBlock = _crowdsaleEndBlock;
CrowdsaleEndChanged (currentEndBlockNumber, _crowdsaleEndBlock);
}
//Override transferOwnership()
function transferOwnership(address _newOwner) public afterCrowdsale {
super.transferOwnership(_newOwner);
}
//Override pause()
function pause() public afterCrowdsale {
super.pause();
}
modifier canTransferOnCrowdsale (address _address) {
if (block.number <= crowdsaleEndBlock) {
//Require the end of funding or msg.sender to be trusted
require(trusted[_address]);
}
_;
}
//Some functions should work only after the Crowdsale
modifier afterCrowdsale {
require(block.number > crowdsaleEndBlock);
_;
}
}